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class CWaveViewCtrl:public CWnd
{
DECLARE_SERIAL(CWaveViewCtrl); // to make this class siralizeable
// Construction
public:
CWaveViewCtrl(); //default constructor
// Attributes
public:
void *m_data;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWaveEditCtrl)
public:
virtual BOOL Create(DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
//}}AFX_VIRTUAL
// Implementation
void Serialize( CArchive& ar ); //to do siralization
void Command(bool state=true); //to play sound
virtual ~CWaveViewCtrl();//distructor
protected:
//{{AFX_MSG(CWaveEditCtrl)
afx_msg void OnLButtonDown( UINT nFlags, CPoint point );
afx_msg void OnLButtonUp( UINT nFlags, CPoint point );
afx_msg int OnCreate( LPCREATESTRUCT lpCreateStruct );
afx_msg void OnMouseMove( UINT nFlags, CPoint point );
afx_msg void OnSize( UINT nType, int cx, int cy );
afx_msg void OnKillFocus( CWnd* pNewWnd );
afx_msg void OnSetFocus( CWnd* pOldWnd );
afx_msg void OnTimer( UINT nIDEvent );
afx_msg void OnPaint();
//}}AFX_MSG
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