c#¹ØÓÚSocketÁ¬½ÓÎÊÌâ - .NET¼¼Êõ / C#
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C# code:
int point = 2000;
string host = "127.0.0.1";
IPAddress ip = IPAddress.Parse(host);
IPEndPoint ipe = new IPEndPoint(ip, point);
Socket sk = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
sk.Bind(ipe);
sk.Listen(0);
Console.WriteLine("µÈ¿Í»§¶ËÁ¬½Ó...");
///½ÓÊܵ½clientÁ¬½Ó£¬Îª´ËÁ¬½Ó½¨Á¢ÐµÄsocket£¬²¢½ÓÊÜÐÅÏ¢
Socket temp = sk.Accept();//Ϊн¨Á¬½Ó´´½¨ÐµÄsocket
Console.WriteLine("½¨Á¢Á¬½Ó");
string recvStr = "";
byte[] recvBytes = new byte[1024];
int bytes;
bytes = temp.Receive(recvBytes, recvBytes.Length, 0);//´Ó¿Í»§¶Ë½ÓÊÜÐÅÏ¢
recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes);
/**/
///¸øclient¶Ë·µ»ØÐÅÏ¢
Console.WriteLine("server get message:{0}", recvStr);//°Ñ¿Í»§¶Ë´«À´µÄÐÅÏ¢ÏÔʾ³öÀ´
string sendStr = "ok!Client send message successful!";
byte[] bs = Encoding.ASCII.GetBytes(sen
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struct hostent *hp;
char AlarmDevIP[20];
int x2;
hp = gethostbyname("www.google.com");
if (hp)
{
......
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