SQLite的封装类
package
{
import flash.data.SQLConnection;
import flash.data.SQLResult;
import flash.data.SQLStatement;
import flash.errors.SQLError;
import flash.events.SQLErrorEvent;
import flash.events.SQLEvent;
import flash.filesystem.File;
import mx.collections.ArrayCollection;
public class DBUtil
{
/**
* 数据库操作类别
**/
private const typeArr:Array = ['select','insert','update','delete','create','alter','drop'];
/**
* 连接
**/
private var conn:SQLConnection;
/**
* 声明
**/
private var stmt:SQLStatement;
/**
* 结果集合
**/
private var rsAC:ArrayCollection;
public function DBUtil()
{
}
/**
* 获得连接
**/
private function getConn():SQLConnection
{
if(this.conn == null){
conn = new SQLConnection();
conn.addEventListener(SQLEvent.OPEN, sqlOpen);
conn.addEventListener(SQLErrorEvent.ERROR, sqlError);
}
return this.conn;
}
/**
* 关闭连接
**/
private function closeConn():void
{
if(this.conn != null){
this.conn.close();
this.conn = null;
}
}
/**
* 获得声明
**/
private function getStatement():SQLStatement
{
if(this.stmt == null)
{
stmt = new SQLStatement();
stmt.sqlConnection = getConn();
stmt.addEventListener(SQLErrorEvent.ERROR, sqlError);
}
return this.stmt;
}
/**
* 关闭声明
**/
private functio
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/*=================================
.* The Standard include file.
.*
.*===============================*/
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#include <stdlib.h>
/*=================================
.*
.* The extend include file.
.*
.*===============================*/
#include "sqlit ......
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1:从sqlite的官网上下载源码 http://www.sqlite.org/download.html
2:打开vs2008工程新建一个空的dll工程。
3:把sqlite3.h,sqlite3.cpp,sqlite3.def分别加入到head file 和source file下。
4:编译程序。 这时只能得到sqlite3.dll文件。
5:打开vs2008自带的命令行: 切到sqlite3.def所在的目录。
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