Ò׽ؽØͼÈí¼þ¡¢µ¥Îļþ¡¢Ãâ°²×°¡¢´¿ÂÌÉ«¡¢½ö160KB

ÓÃVC++2005¶ÁXMLÎļþµÄСÀý×Ó

 1¡£Ð´Ò»¸öxmlÎļþ
 
 <?xml version="1.0" encoding="utf-8" ?>
- <root>
- <user id="101">
<name>abc</name>
<password>abc</password>
</user>
- <user id="102">
<name>ccc</name>
<password>ccc</password>
</user>
</root>
2¡£Ð½¨Ò»¸övc++2005¹¤³Ì ¿ÉÒÔÊǶԻ°¿ò¹¤³Ì ÒòΪֻÊǾÙÀý˵Ã÷
£¨1£©ÔÚ¶Ô»°¿òµÄ.HÎļþÌí¼Ó
#import "msxml3.dll"
using namespace MSXML2;
£¨2£©ÔÚ³õʼ»¯º¯ÊýÀïÌí¼Ó
try
{
CoInitialize(NULL);//³õʼ»¯COM×é¼þ

MSXML2::IXMLDOMDocumentPtr pDoc;
HRESULT hr=pDoc.CreateInstance(__uuidof(MSXML2::DOMDocument)) ;//´´½¨Ò»¸öCOM½ø³Ì

if(!SUCCEEDED(hr))
{
AfxMessageBox(_T("FAILSE"),MB_OK,NULL);
}
pDoc->load("d:\\user.xml");//xmlÎļþµÄµØÖ· ÎÒ·ÅÔÚDÅÌÏÂÁË Ò²¿ÉÒÔд³ÉÏà¶ÔµØÖ·
MSXML2::IXMLDOMNodeListPtr pNodeList=NULL;//¶¨Òå½ÚµãÁбí
pNodeList=pDoc->selectNodes("root/user");//Ñ¡Ôñ½Úµã
MSXML2::IXMLDOMNodePtr pSubNode;
CString strTemp;
for(int i=0;i<(pNodeList->Getlength());i++)//ÅжÏÓм¸¸ö½Úµã
{
pSubNode=pNodeList->nextNode()->selectSingleNode("name");
_bstr_t strRequestType=pSubNode->Gettext();
strTemp=strRequestType.operator char*();
AfxMessageBox(strTemp,MB_OK,NULL);
}
}
catch (...)
{
AfxMessageBox(_T("Òì³£"));
}


Ïà¹ØÎĵµ£º

C/C++±àÒëÆ÷ cl.exeµÄÃüÁîÑ¡Ïî

ºÍÔÚIDEÖбàÒëÏà±È£¬ÃüÁîÐÐģʽ±àÒëËٶȸü¿ì£¬²¢¿ÉÒÔ±ÜÃâ±»IDE²úÉúµÄһЩ¸½¼ÓÐÅÏ¢Ëù¸ÉÈÅ¡£±¾ÎĽ«½éÉÜ΢ÈíC/C++±àÒëÆ÷ÃüÁîÐÐģʽÉ趨ºÍÓ÷¨¡£ 1¡¢ÉèÖû·¾³±äÁ¿£º PATH=C:\Program Files\Microsoft Visual Studio 8\VC\bin INCLUDE=C:\Program Files\Microsoft Visual Studio 8\VC\include LIB=C:\Program Files\Microsof ......

½â¾öCºÍC++ÖÐÉú³ÉµÄEXEÎļþÖ´Ðк󴰿ھÍÏûʧÁË£¡

Óô˷¨Ç°È·±£ÄãµÄCÔ´´úÂëÊÇÎÞ´íµÄ~~
½â¾ö°ì·¨£º
C:
ÔÚÖ÷º¯Êýºó¼Ógetch()»òch=getch();    (ÈóÌÐòµÈ´ýÄã°´ÏÂÈÎÒâ¼ü£¬ÔÙ¼ÌÐøÖ´ÐÐÏÂÃæµÄÓï¾ä)
C++:
1.°üº¬Í·Îļþʱ£º #include   <stdlib.h>/*header file£¬ÒòΪÔÚstdlib.hÍ·ÎļþÖж¨ÒåÁËsystem()º¯Êý*/
2.ÔÚ×îºóÒ»¾ä¼ÓÉÏ£ºsystem("PAUSE ......

dz̸C/C++ÄÚ´æй©¼°Æä¼ì²â¹¤¾ß

BoundsChecker²ÉÓÃÒ»ÖÖ±»³ÆΪ Code InjectionµÄ¼¼Êõ£¬À´½Ø»ñ¶Ô·ÖÅäÄÚ´æºÍÊÍ·ÅÄÚ´æµÄº¯ÊýµÄµ÷Ó᣼òµ¥µØ˵£¬µ±ÄãµÄ³ÌÐò¿ªÊ¼ÔËÐÐʱ£¬BoundsCheckerµÄDLL±»×Ô¶¯ÔØÈë½ø³ÌµÄµØÖ·¿Õ¼ä£¨Õâ¿ÉÒÔͨ¹ýsystem-levelµÄHookʵÏÖ£©£¬È»ºóËü»áÐ޸Ľø³ÌÖжÔÄÚ´æ·ÖÅäºÍÊͷŵĺ¯Êýµ÷Óã¬ÈÃÕâЩµ÷ÓÃÊ×ÏÈתÈëËüµÄ´úÂ룬ȻºóÔÙÖ´ÐÐÔ­À´µÄ´úÂë¡£Bo ......

c/c++Ö§³Ö¿É±ä²ÎÊýµÄº¯Êý

c/c++Ö§³Ö¿É±ä²ÎÊýµÄº¯Êý£¬¼´º¯ÊýµÄ²ÎÊýÊDz»È·¶¨µÄ¡£
Ò»¡¢ÎªÊ²Ã´ÒªÊ¹Óÿɱä²ÎÊýµÄº¯Êý£¿
Ò»°ãÎÒÃDZà³ÌµÄʱºò£¬º¯ÊýÖÐÐÎʽ²ÎÊýµÄÊýĿͨ³£ÊÇÈ·¶¨µÄ£¬ÔÚµ÷ÓÃʱҪÒÀ´Î¸ø³öÓëÐÎʽ²ÎÊý¶ÔÓ¦µÄËùÓÐʵ¼Ê²ÎÊý¡£µ«ÔÚijЩÇé¿öÏÂÏ£Íûº¯ÊýµÄ²ÎÊý¸öÊý¿ÉÒÔ¸ù¾ÝÐèҪȷ¶¨£¬Òò´ËcÓïÑÔÒýÈë¿É±ä²ÎÊýº¯Êý¡£ÕâÒ²ÊÇc¹¦ÄÜÇ¿´óµÄÒ»¸ö·½Ã棬ÆäËüÄ³Ð©Ó ......

OpenGL + C++ + Java


OpenGL + C++ + Java
Õâ¸ö×éºÏÓÐÒ»µãÆæ¹Ö£¬ÒòΪҪʵÏÖÔÚ
opengl
Öв¥·ÅÊÓƵ£¬ËùÒÔ²»µÃ²»ÓÐÕâÑùÆæ¹ÖµÄ×éºÏ¡£ÉϲãµÄ
MediaPlayer
·â×°µÄ»ù±¾ÉÏÊÇÕë¶Ô
android UI
µÄ¿ò¼Ü£¬Èç¹ûÏëÔÚ
opengl
ÖÐÏÔʾ£¬¹À¼ÆÄѶȺܴó¡£ÁíÍ⣬ºÜ¶à¿ªÔ´µÄ
opengl
µÄÓÎÏ·»ù±¾É϶¼ÊÇ
C++
±àд£¬ËùÒÔÕâ¸öÌåϵµÄ×÷Óû¹ÊǺܴóµÄ£¬Ö®ËùÒÔÐè ......
© 2009 ej38.com All Rights Reserved. ¹ØÓÚE½¡ÍøÁªÏµÎÒÃÇ | Õ¾µãµØͼ | ¸ÓICP±¸09004571ºÅ