Ò׽ؽØÍ¼Èí¼þ¡¢µ¥Îļþ¡¢Ãâ°²×°¡¢´¿ÂÌÉ«¡¢½ö160KB

cÓïÑÔ»ù´¡£¨ÊÇʱºò²¹²¹cµÄ»ù´¡ÁË£©

¿´Êý¾Ý½á¹¹ñÍÕ»µÄʱºòдÁËÕâôһ¶Î´úÂë
#include<stdio.h>
#include<stdlib.h>
struct linkstack
{
int data;
struct linkstack *next;
};
int initstack(linkstack * S)
{
S = (linkstack *)malloc(sizeof(linkstack));
if(S == NULL) return 0;
S->next = NULL;
return 1;
}
int main(int argc,char **argv)
{
linkstack S;
if(initstack(&S))
printf("initstack success!!!\n");
return 0;
}
½á¹û±àÒëºó¾Í³öÏÖÁËÕâЩ´íÎó
@-laptop:~/makeprog/stack$ gcc -g -o linkstack main.c
main.c:11: error: expected ‘)’ before ‘*’ token
main.c: In function ‘main’:
main.c:22: error: ‘linkstack’ undeclared (first use in this function)
main.c:22: error: (Each undeclared identifier is reported only once
main.c:22: error: for each function it appears in.)
main.c:22: error: expected ‘;’ before ‘S’
main.c:23: error: ‘S’ undeclared (first use in this function)
ÏëÁËһϹÀ¼ÆÊÇÕâ¸ö½á¹¹Ì嶨ÒåµÄÎÊÌ⣬¾Í¸Ä³ÉÕâÑù
typedef struct node
{
int data;
struct linkstack *next;
}linkstack;
±àÒëͨ¹ý
È»ºóÕÒÒ»ÏÂÔ­Òò
µÚÒ»ÖÖ·½Ê½¶¨ÒåÁËÒ»¸öÈ«¾Ö
µÄ½á¹¹Ì壬ȻºóÔÚmain£¨£©º¯ÊýÖÐÓÃËüÀ´¶¨ÒåÒ»¸ö±äÁ¿£¬ËùÒÔ²»¿ÉÒÔ¡£µÚ¶þÖÖ·½Ê½ÓÃÁËtypedef£¬²é²éËüµÄÓ÷¨
               typedef
ΪCÓïÑԵĹؼü×Ö£¬×÷ÓÃÊÇΪһÖÖÊý¾ÝÀàÐͶ¨ÒåÒ»¸öÐÂÃû×Ö¡£ÕâÀïµÄÊý¾ÝÀàÐͰüÀ¨ÄÚ²¿Êý¾ÝÀàÐÍ£¨int,charµÈ£©ºÍ×Ô¶¨ÒåµÄÊý¾ÝÀàÐÍ£¨struct
µÈ£©¡£
¡¡¡¡ÔÚ±à³ÌÖÐʹÓÃtypedef
Ä¿µÄÒ»°ãÓÐÁ½¸ö£¬Ò»¸öÊǸø±äÁ¿Ò»¸öÒ×¼ÇÇÒÒâÒåÃ÷È·µÄÐÂÃû×Ö£¬ÁíÒ»¸öÊǼò»¯Ò»Ð©±È½Ï¸´ÔÓµÄÀàÐÍÉùÃ÷¡£
µ«ÊÇ»¹ÊDz»ÄÜ·ÖÎö³öÀ´µ½µ×ʲôԭÒò£¬ÎÊÎÊȺÀïµÄÅóÓÑ


Ïà¹ØÎĵµ£º

ÓÃCдµÄ3DÃÔ¹¬

          Boss˵£¬Òª¿´OpenGL£¬¿´ÁË¿ìÒ»¸öÔ£¬×ÜËã³öÁ˸öÏñÑùµÄ¶«Î÷£¬ÓÃCдÁ˸ö3DÃÔ¹¬£¬
ËäȻֻÓÐ350ÐÐ
       ´úÂ룬²»¹ý±ßѧ±ßд£¬×ã×ãдÁËÒ»ÖÜʱ¼ä£¬»¹ÊÇСÓгɾ͸е쬻î»î»î£¡
         &n ......

TURBO C 2.0 Îļþ·ÖÀà

 
 2009-12-24          21:15:41
 
TURBO C 2.0 Îļþ·ÖÀà
 
·Ô­´´·
ÍøÉÏÏÂÔØTURBO C 2.0ºÜ»ìÂÒ£¬Ò»Ö±Ïë°ÑËýÕûÀíһϣ¬Ê¹¸÷¸öʵÀý·Ö¿ª£¬¸÷¸ö²»Í¬²¿·Ö·Ö¿ª¡£¶Ï¶ÏÐøÐø»¨Á˺ܳ¤Ê±¼ä£¬µ½½ñÌìÖÕÓÚÕûÀíÍêÁË¡£·¢Ìû³öÀ´¸ø´ó¼Ò¿´¿´¡£ÓÐÐèÒªµÄ ......

C#ÀàºÍC#½á¹¹ÌåµÄ¹ØÏµ

C#ÀࣺÀàÊÇC# Öй¦ÄÜ×îΪǿ´óµÄÊý¾ÝÀàÐÍ£¬ÀàÒ²¶¨ÒåÁËÊý¾ÝÀàÐ͵ÄÊý¾ÝºÍÐÐΪ¡£È»ºó£¬³ÌÐòÔ±¿ÉÒÔ´´½¨×÷Ϊ´ËÀàµÄʵÀýµÄ¶ÔÏó¡£
C#½á¹¹Ì壺½á¹¹ÌåÊÇÇáÁ¿Ð͵ÄÀ࣬ʹÓÿªÏúÏà¶ÔÓÚÀà½ÏС¡£
C#ÀàºÍC#½á¹¹ÌåÁ½ÕߵĹØÏµ£º
1.Êý¾ÝÀàÐÍ£ºÀàºÍ½á¹¹Ìå¶¼ÊÇÊý¾ÝÀàÐÍ£¬ÀàÊÇÒýÓÃÀàÐÍ£¬½á¹¹ÌåÊÇÖµÀàÐÍ¡£
2.¼Ì³ÐÐÔ£ºÀà¿ÉÒԼ̳кͱ»¼Ì³Ð£¬¶ø½á¹ ......

²»ÓÃÁÙʱ±äÁ¿½»»»Á½¸öÊýµÄÖµ(CʵÏÖ)

µ±Òª½»»»Á½¸öÊýµÄֵʱ£¬Í¨³£µÄ×ö·¨ÊǶ¨ÒåÒ»¸öÁÙʱ±äÁ¿£¬È»ºóÔÙ½øÐн»»»¡£ÄÇôÄܲ»Äܲ»ÓÃÁÙʱ±äÁ¿¶ø½»»»Á½¸öÊýµÄֵĨ£¿¿ÉÒԵģ¡CÓïÑÔÌṩµÄÒì»òÔËËã¾Í¿ÉÒÔʵÏÖÕâÑùµÄ²Ù×÷¡£
 
Òì»òÔËËã·û^Ò²³ÆXORÔËËã·û£¬ËüµÄ¹æÔòÊÇÈô²Î¼ÓÔËËãµÄÁ½¸ö¶þ½øÎ»Í¬ºÅ£¬Ôò½á¹ûΪ0£¨¼Ù£©£»ÒìºÅΪ1£¨Õ棩¡£¼´0 ^ 0 = 0, 0 ^ 1 = 1, 1 ^ 0 = 1, ......

cµ÷ÓÃapi´ò¿ªÎļþ¶Ô»°¿ò

#include <windows.h>
int WINAPI WinMain( HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nShowCmd )
{
OPENFILENAME ofn;
//ÔÚÄÚ´æÖпª±ÙÒ»¿é¿Õ¼ä£¬´æ·ÅÓû§Ñ¡È¡µÄÎļþÃû
char szFile[MAX_PATH];//MAX_PATH ......
© 2009 ej38.com All Rights Reserved. ¹ØÓÚE½¡ÍøÁªÏµÎÒÃÇ | Õ¾µãµØÍ¼ | ¸ÓICP±¸09004571ºÅ