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    Android ±àÒë»·¾³±¾Éí±È½Ï¸´ÔÓ£¬ÇÒ²»ÏñÆÕͨµÄ±àÒë»·¾³£ºÖ»Óж¥²ãĿ¼Ï²ÅÓÐMakefileÎļþ£¬¶øÆäËûµÄÿ¸öcomponent¶¼Ê¹ÓÃͳһ±ê×¼µÄ Android.mk. Android.mkÎļþ±¾ÉíÊDZȽϼòµ¥µÄ£¬²»¹ýËü²¢²»ÊÇÎÒÃÇÊìϤµÄMakefile£¬¶øÊǾ­¹ýÁËAndroid×ÔÉí±àÒëϵͳµÄºÜ¶à´¦Àí£¬Òò´ËÒªÕæÕýÀíÇå³þÆäÖеÄÁªÏµ»¹±È½Ï¸´ÔÓ£¬²»¹ýÕâÖÖ·½Ê½µÄºÃ´¦ÔÚÓÚ£¬±àдһ¸öеÄAndroid.mkÀ´¸øAndroidÔö¼ÓÒ»¸öеÄComponent»á±È½Ï¼òµ¥¡£±àÒëJava³ÌÐò¿ÉÒÔÖ±½Ó²ÉÓÃEclipseµÄ¼¯³É»·¾³À´Íê³É£¬ÕâÀï¾Í²»Öظ´ÁË¡£ÎÒÃÇÖ÷ÒªÕë¶ÔC/C++À´ËµÃ÷£¬ÏÂÃæͨ¹ýÒ»¸öСÀý×ÓÀ´ËµÃ÷£¬ÈçºÎÔÚAndroid ÖÐÔö¼ÓÒ»¸öC³ÌÐòµÄHello World£º
1. ÔÚ$(YOUR_ANDROID)/developmentĿ¼Ï´´½¨helloĿ¼£¬ÆäÖÐ$(YOUR_ANDROID)Ö¸AndroidÔ´´úÂëËùÔÚµÄĿ¼¡£
$ mkdir $(YOUR_ANDROID)/development/hello
2. ÔÚ$(YOUR_ANDROID)/development/hello/Ŀ¼±àдhello.cÎļþ£¬hello.cµÄÄÚÈݵ±È»¾ÍÊǾ­µäµÄHelloWorld³ÌÐò£º
#include <stdio.h>
int main()
{
    printf("Hello World!\n");
    return 0;
}
3.ÔÚ$(YOUR_ANDROID)/development/hello/Ŀ¼±àдAndroid.mkÎļþ¡£ÕâÊÇAndroid MakefileµÄ±ê×¼ÃüÃû£¬²»Òª¸ü¸Ä¡£Android.mkÎļþµÄ¸ñʽºÍÄÚÈÝ¿ÉÒԲο¼ÆäËûÒÑÓеÄAndroid.mkÎļþµÄд·¨£¬Õë¶Ôhelloworld³ÌÐòµÄAndroid.mkÎļþÄÚÈÝÈçÏ£º
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
 
LOCAL_SRC_FILES:= \
    hello.c
 
LOCAL_MODULE := helloworld
include $(BUILD_EXECUTABLE)
×¢ÒâÉÏÃæLOCAL_SRC_FILESÓÃÀ´Ö¸¶¨Ô´Îļþ£¬LOCAL_MODULEÖ¸¶¨Òª±àÒëµÄÄ£¿éµÄÃû×Ö£¬ÏÂÒ»²½Öè±àÒëʱ¾ÍÒªÓõ½¡£include $(BUILD_EXECUTABLE)±íʾҪ±àÒë³ÉÒ»¸ö¿ÉÖ´ÐÐÎļþ£¬Èç¹ûÏë±àÒë³É¶¯Ì¬¿âÔò¿ÉÓÃBUILD_SHARED_LIBRARY£¬ÕâЩ¿ÉÒÔÔÚ$(YOUR_ANDROID)/build/core/config.mk²éµ½¡£
4. »Øµ½AndroidÔ´´úÂ붥²ãĿ¼½øÐбàÒ룺
# cd $(YOUR_ANDROID) && make helloworld
×¢Òâmake helloworldÖеÄÄ¿±êÃûhelloworld¾ÍÊÇÉÏÃæAndroid.mkÎļþÖÐÓÉLOCAL_MODULEÖ¸¶¨µÄÄ£¿éÃû¡£
±àÒë½á¹ûÈçÏ£º
target thumb C: helloworld <= development/hello/hello.c
target Executable: helloworld (out/target/product/generic/obj/EXECUTABLES/helloworld_intermediates/LINKED/helloworld)
target Non-preli


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#include<stdio.h>
#include<stdlib.h>
#include<sys/wait.h>
int main (int argc ......

ѧÉú¹ÜÀíϵͳ(c/cpp)

#include
using namespace std;
typedef struct lnode
{
    long sno;
    char name[20];
    struct lnode *next;
}LNode, *LinkList;
LinkList InitList()
{
    LinkList head;
    head = new LNode;
 &nb ......

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