C/C++ѧϰӦ¸Ã×¢ÒâµÄ¼¸¸öϸ½Ú
¸øÎÒÃÇÉÏASP.NETµÄÀÏʦÔÚ½²½âC#µÄʱºò£¬×ÜÊÇҪѯÎÊÎÒÃÇC#ºÍC/C++¼äµÄ²»Í¬Ö®´¦£¬»òÕßһЩϸ½ÚÎÊÌ⣬µ«ÊÇƽʱ²»ÔõôעÒ⣬»¹Õæ°ÑÎÒÃǸøÎʵ½ÁË£¡£¡
Ò».²»¾¹ýÖмä±äÁ¿ÔõÑù½»»»Á½¸öÊý¾Ý int a=25;b=10;
½â·¨: a=a+b;//35
b=a-b;//25
a=a-b;//10
ÊDz»ÊǺÜÈÝÒ׾ͽ»»»¹ýÀ´ÁË°¡£¿\(^o^)/~
¶þ.-5%2=£¿-5%(-2)=? 5%(-2)=? ½á¹ûÓ¦¸ÃÓë±»³ýÊýµÄ·ûºÅ±£³ÖÒ»Ö£¬
ËùÒÔ½á¹ûÓ¦¸ÃΪ: -5%2=-1; -5%(-2)=-1; 5%(-2)=1;
Èý.int x=2,y=2,a=3,b=4;
ÔòÖ´ÐÐÓï¾ä:++x>++y&&a++>b++ºóx¡¢y¡¢a¡¢bµÄÖµÓ¦¸ÃÊǶàÉÙ?
Ê×ÏÈ++x: x=3,++x=3;
++y: y=3,++y=3;
Ôò3>3Ϊ¼Ù£¬ÓÉÓÚºóÃæÊÇ“&&”ÔËËã·û£¬ËùÒÔ²»Ö´ÐкóÃæµÄÓï¾ä£¬ÒòΪÒѾΪ¼ÙÁË¡£
ËùÒÔ×îÖյĽá¹ûÓ¦¸ÃΪ: x=3;y=3;a=3;b=4;
ËÄ. int x=1,y=2,z=3,n;
n=x>y?x>z?x:y:y>z?y:z>x?z:x;
ÔòÖ´ÐÐÉÏÃæµÄÓï¾äºónÓ¦¸ÃΪ¶àÉÙ°¡£¿ÕâÀï¾ÍÒª½«ÈýÄ¿ÔËËã·ûµÄ¸÷¸ö¿é¸ø»³öÀ´£¬²ÅÄܹ»ÅªÇå³þ£¬ºÃºÃµÄ·ÖÒ»·Ö°É!
½á¹û: n=3¡£
Ïà¹ØÎĵµ£º
Boss˵£¬Òª¿´OpenGL£¬¿´ÁË¿ìÒ»¸öÔ£¬×ÜËã³öÁ˸öÏñÑùµÄ¶«Î÷£¬ÓÃCдÁ˸ö3DÃÔ¹¬£¬
ËäȻֻÓÐ350ÐÐ
´úÂ룬²»¹ý±ßѧ±ßд£¬×ã×ãдÁËÒ»ÖÜʱ¼ä£¬»¹ÊÇСÓгɾ͸еģ¬»î»î»î£¡
&n ......
¹«Ë¾ÀïÔ½À´Ô½¶àµÄ½Ó¿ÚÒÔICE·½Ê½ÌṩÁË£¬ÒÔǰû½Ó´¥¹ý£¬ËùÒÔÎÒÕâÁ½ÌìÒ²³éÁ˵ãʱ¼äÑо¿ÁËÏÂICE£¬²Î¿¼ÁËÍøÉϺܶàÌû×Ó£¬²ÅÖÕÓÚÅÜͨµÚÒ»¸ö¼òµ¥µÄICE
½ÓÏÂÀ´ÌùÉÏÎÒËùÓл·¾³µÄ´î½¨¹ý³ÌÒÔ¼°´úÂ룬ºÍ´ó¼Ò·ÖÏíÏÂICEËù´øÀ´µÄ¿ìÀÖ
ICEÊÇʲôÎҾͲ»¶à˵ÁË
1¡¢ Ò»¿î¸ßÐÔÄܵÄÖмä¼þ£¬»ùÓÚICE¿ÉÒÔʵÏÖµçÐż¶µÄ½ ......
/* Offtimer.c.For auto halt. */
#include <time.h>
#include <stdlib.h>
#include <unistd.h>
#define DELAY 60/* Time of sleeping */
int main()
{
time_t now;
struct tm *p;
while(1)
{
now = time(NULL);
&n ......
ÔÚPerlµÄ¸÷ÖÖÎļþ²âÊÔÔËËã·ûÖУ¬×îÓÐÓõÄÔËËã·ûÖ®Ò»¾ÍÊÇ -C ÁË¡£
Ëü·µ»ØµÄÊÇÎļþµÄctimeµ½³ÌÐòÆô¶¯µÄÄÇһʱ¿Ì¾¹ýµÄÌìÊý¡£
Èç¹û²»ÊÇÕûÊýÌ죬·µ»ØÖµ¾Í´øÓÐСÊý¡£
Õâ¸öÔËËã·û¾³£ÓÃÀ´¼ì²âÎļþÊÇ·ñ¹ýÆÚ£¬±ÈÈçÅжÏÎļþ¾àÀëÉÏ´ÎÐÞ¸ÄÊÇ·ñ³¬¹ýÁË3Ì죬
Èç¹û³¬¹ý¾Í½«Æäɾ³ý¡£µ«ÊÇ£¬ÄãÊÇ·ñÕæÕýÀí½â -C µÄ¹¤×÷ÔÀíÄØ£¿
ºÎνctime
......