[ת]C/C++ HOOK API£¨ÔÀíÉîÈëÆÊÎöÖ® LoadLibraryA£©
9Ô¶¼¿ì½áÊøÁË£¬Ö®Ç°Ò»Ö±Ã¦µ½Ð´×Ô¼ºµÄ¶«Î÷¼ÓÉÏÉϰࡣ»ù±¾Ã»ÓÐʱ¼äÑо¿Ï»ã±àºÍC C++·½ÃæµÄ¸ÐÐËȤµÄ¶«Î÷¡£ÔÙÔõô˵Â9Ô»¹ÊǵÃдһƪÈö£¬ÒÔºóÿÔÂÖÁÉÙһƪ°É¡£¸ø×Ô¼º¶¨ÁË£¬Ï£Íû´ó¼Ò¼à¶½¡£ºÙºÙ£¡
ÕâÆªÎÄÕ¾ÍÀ´Ì¸Ì¸Æ½³£ºÜ³£¼ûµÄHOOK¼¼Êõ£¬ÕâÀïÄØ¡£Ð´µÃ±È½Ï¼òµ¥£¬·½·¨ºÜ¶à¡£Ö»½²ÔÀí£¡Ï£Íû´óÄñÃDZðÍÂÎÒ¿ÚË®¹þ - -¡£ºÃ£¡ÇÐÈëÕýÌâ¡£
Ê×ÏÈÊǸÅÄî°É¡£Ê²Ã´Êǹ³×Ó£¨HOOK£©£¿
¹³×Ó(Hook)£¬ÊÇWindowsÏûÏ¢´¦Àí»úÖÆµÄÒ»¸öƽ̨,Ó¦ÓóÌÐò¿ÉÒÔÔÚÉÏÃæÉèÖÃ×Ó³ÌÒÔ¼àÊÓÖ¸¶¨´°¿ÚµÄijÖÖÏûÏ¢£¬¶øÇÒËù¼àÊӵĴ°¿Ú¿ÉÒÔÊÇÆäËû½ø³ÌËù´´½¨µÄ¡£µ±ÏûÏ¢µ½´ïºó£¬ÔÚÄ¿±ê´°¿Ú´¦Àíº¯Êý֮ǰ´¦ÀíËü¡£¹³×Ó»úÖÆÔÊÐíÓ¦ÓóÌÐò½Ø»ñ´¦ÀíwindowÏûÏ¢»òÌØ¶¨Ê¼þ¡£
¹³×Óʵ¼ÊÉÏÊÇÒ»¸ö´¦ÀíÏûÏ¢µÄ³ÌÐò¶Î£¬Í¨¹ýϵͳµ÷Ó㬰ÑËü¹ÒÈëϵͳ¡£Ã¿µ±Ìض¨µÄÏûÏ¢·¢³ö£¬ÔÚûÓе½´ïÄ¿µÄ´°¿Úǰ£¬¹³×Ó³ÌÐò¾ÍÏȲ¶»ñ¸ÃÏûÏ¢£¬Ò༴¹³×Óº¯ÊýÏȵõ½¿ØÖÆÈ¨¡£Õâʱ¹³×Óº¯Êý¼´¿ÉÒÔ¼Ó¹¤´¦Àí£¨¸Ä±ä£©¸ÃÏûÏ¢£¬Ò²¿ÉÒÔ²»×÷´¦Àí¶ø¼ÌÐø´«µÝ¸ÃÏûÏ¢£¬»¹¿ÉÒÔÇ¿ÖÆ½áÊøÏûÏ¢µÄ´«µÝ¡£
ÕâÉÏÃæÖ»ÊÇÒ»¸ö¸ÅÄ¶ÔËüÓÐËùÁË½â¶øÒÑ¡£ÉÏÃæÖ÷ÒªÓ¦ÓÃÔÚWindowsÏûÏ¢´¦Àí»úÖÆÀïÃæµÄÒ»¸ö½âÊÍ¡£ÕâÀïÎÒÖ»Êǵ¥´¿µÄ̸̸À¹½ØÎÒÃdz£ÓõÄLoadLibraryA¼ÓÔØÕâ¸öº¯Êý¡£ÈÃÎÒÃǵijÌÐò»òÕßÄ¿±ê³ÌÐòÔÚµ÷ÓÃÕâ¸öº¯Êý¼ÓÔØÁ´½Ó¿âµÄʱºò£¬ÏÈÖ´ÐÐÎÒÃÇ×Ô¼ºÐ´µÄº¯Êý£¬È»ºóÔÚ½øÐÐÕý³£¼ÓÔØ¡£Í¨Ë×µÄ˵¾ÍÊÇa----->b. ÎÒÃÇÔÚÖмä¼ÓÉÏÒ»¸öc¡£ a-------->c----->bÈÃËûÏÈÖ´ÐÐcÈ»ºóÔÙÖ´ÐÐb¡£ÕâÀïµÄc¾ÍÊÇÎÒÃÇ×Ô¼ºµÄº¯ÊýÁË¡£
ºÇºÇ£¬¸ÅÄî˵µÃ²î²»¶àÁË£¬¿ªÊ¼Ðж¯Ð´´úÂëÈö£º
#include <iostream>
#include <Windows.h>
using namespace std;
#pragma warning( disable: 4309 )
#pragma warning( disable: 4311 )
typedef HMODULE ( WINAPI *HOOKAPI )( IN LPCSTR );
#define MYHOOKMETHOD ( __fun ) HMODULE WINAPI __fun
#define DECLARE_REGISTER ( __0bj, __lawfunc, __newfunc ) Inline_Hook< HOOKAPI, 1 > __Obj( __lawfunc, __newfunc )
struct __InlineHOOK_Base
{
DWORD _argsBytes;
void* _lawFunc;
void* _newFunc;
char _lawByteCode[16];
char _newByteCode[16];
bool unhook ( void )
{
// It's hooked.
if ( memcmp( _newByteCode, _lawFunc, 16 ) == 0 )
{
DWORD dwOldFlag;
VirtualProtect( _lawFunc, 8, PAGE_EXECUTE_READW
Ïà¹ØÎĵµ£º
µ¥Ïß³Ì
Single-Threaded(static) libc.lib
Debug Single-Threaded(static) & ......
51µ¥Æ¬»ú Keil C ÑÓʱ³ÌÐòµÄ¼òµ¥Ñо¿
by: InfiniteSpace Studio/isjfk, 1.21.2004
ÈκÎÈ˶¼¿ÉÒÔÔÚ×¢Ã÷Ô×÷Õߺͳö´¦µÄǰÌáÏÂËæÒâ×ªÔØÕâÆªÎÄÕ£¬µ«²»µÃÓÃÓÚÉÌҵĿµÄ¡£
......
ÔÎÄÁ´½ÓµØÖ·£ºhttp://hi.baidu.com/erfolgreich/blog/item/ce94dbad02c0c3f7faed5010.html
c ÓïÑÔʵÏÖ24λbmpͼƬ¼ÓÔØ£¬¶Áд£¬·Å´óËõС
¿ÉÓà microsoft visual c++ 6.0 ½¨Á¢Win32 Console Application ¹¤³Ì£¬Ìí¼ÓÈçÏÂ.cpp
2010-04-30 10:24
·¢ÏֺöàÈËÍøÉϲéÕÒc ÓïÑÔ°æ±¾µÄbmpͼÏñ¶ÁÈ¡£¬±£´æ£¬·Å´ó£¬ËõС³ÌÐò£¬ºÜÄÑÕÒµ ......
#include
using namespace std;
typedef struct lnode
{
long sno;
char name[20];
struct lnode *next;
}LNode, *LinkList;
LinkList InitList()
{
LinkList head;
head = new LNode;
&nb ......
¼ò½é
±¾ÎÄÊÇΪÁËÂú×㿪·¢ÈËÔ±µÄÐèÒª¶øÐ´µÄ¡£ÎÒÃÇ×ܽáÁËÒ»Ì×Ö¸ÄÏ£¬ÎÞÂÛ×÷Ϊ¿ª·¢ÈËÔ±»¹ÊǹËÎÊ£¬ÕâЩָÄ϶àÄêÀ´Ò»Ö±¶¼ºÜºÃµØÖ¸µ¼×ÅÎÒÃÇ£¬ÎÒÃǰÑËüÃÇ×÷Ϊ½¨ÒéÌṩ¸øÄú£¬Ï£Íû¶ÔÄúµÄ¹¤×÷ÓÐËù°ïÖú¡£ÄúÒ²Ðí²»ÔÞͬÆäÖеÄijЩָÄÏ£¬µ«ÎÒÃÇÏ£ÍûÄú»áϲ»¶ÆäÖеÄһЩ²¢ÔÚÄúµÄ±à³Ì»òÒÆÖ²ÏîÄ¿ÖÐʹÓÃËüÃÇ¡£
·ç¸ñÓëÖ¸ÄÏ
ʹÓÃÒ»ÖÖʹ´úÂë¾ß ......