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server.c´úÂëÈçÏ£º
#include <stdio .h>
#include < stdlib .h>
#include < errno .h>
#include < string .h>
#include < sys /types.h>
#include < netinet /in.h>
#include < sys /socket.h>
#include < sys /wait.h>
 
#define SERVPORT 3333
#define BACKLOG 10
#define MAXSIZE 1024
 
int main() {
    int sockfd,client_fd;
    struct sockaddr_in my_addr;
    struct sockaddr_in remote_addr;
    //´´½¨Ì×½Ó×Ö
    if ((sockfd = socket(AF_INET,SOCK_STREAM,0)) == -1) {
        perror("socket create failed!");
        exit(1);
    }
 
    //°ó¶¨¶Ë¿ÚµØÖ·
    my_addr.sin_family      = AF_INET;
    my_addr.sin_port        = htons(SERVPORT);
    my_addr.sin_addr.s_addr = INADDR_ANY;
    bzero(&(my_addr.sin_zero),8);
    if (bind(sockfd, (struct sockaddr*)&my_addr, sizeof(struct sockaddr)) == -1) {
        perror("bind error!");
        exit(1);
    }
 
    //¼àÌý¶Ë¿Ú
    if (listen(sockfd, BACKLOG) == -1) {
        perror("listen error");
        exit(1);
    }
 
    while (1) {
  


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c ×Ö·û´®´¦Àí

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#include <string.h>
 
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ÓÃ ·¨: char *stpcpy(char *destin, char *source);
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#include <stdio.h>
#include <string.h>
 
int main(void)
{
char string[10];
char *str1 = "abcdefghi";
&n ......

C + windows API

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