Ò׽ؽØÍ¼Èí¼þ¡¢µ¥Îļþ¡¢Ãâ°²×°¡¢´¿ÂÌÉ«¡¢½ö160KB

C# ʹÓÃPlaySoundÔÚÒÆ¶¯É豸Éϲ¥·ÅÉùÒô

ʹÓà PlaySound ÔÚÒÆ¶¯É豸Éϲ¥·ÅÉùÒôÎļþ¡£´Ë´úÂëʹÓà System.Runtime.InteropServices
µ÷Óà Compact Framework µÄ CoreDll.DLL µÄ PlaySound ·½·¨
¹ØÓÚ²¥·ÅʵÏÖ£º
        //²¥·Å±êÖ¾
        private enum Flags
        {
            SND_SYNC = 0x0000,
            SND_ASYNC = 0x0001,
            SND_NODEFAULT = 0x0002,
            SND_MEMORY = 0x0004,
            SND_LOOP = 0x0008,
            SND_NOSTOP = 0x0010,
            SND_NOWAIT = 0x00002000,
            SND_ALIAS = 0x00010000,
            SND_ALIAS_ID = 0x00110000,
            SND_FILENAME = 0x00020000,
            SND_RESOURCE = 0x00040004
        }
        [DllImport("CoreDll.DLL", EntryPoint = "PlaySound", SetLastError = true)]
        private extern static int MobilePlaySound(string szSound, IntPtr hMod, int flags);

        public void PlaySound(string fileName)
        {
            MobilePlaySound(fileName, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_FILENAME));
        }
¹ØÓÚֹͣʵÏÖ£º
PlaySound(null);
¹ØÓÚPlaySoundº¯Êý£º
Ò».PlaySoundº¯ÊýµÄÉùÃ÷Ϊ£º
BOOL PlaySound(LPCSTR pszSound,HMODULE hmod,DWORD fdwSound);
1.²ÎÊýpszSound:ÊÇÖ¸¶¨ÁËÒª²¥·ÅÉùÒôµÄ×Ö·û´®,¸Ã²ÎÊý¿ÉÒÔÊÇWAVEÎļþµÄÃû×Ö,»òÊÇWAVE×ÊÔ´µÄÃû×Ö,»òÊÇÄÚ´æÖÐÉùÒôÊý¾ÝµÄÖ¸Õë,»òÊÇÔÚϵͳע²á±íWIN.INIÖж¨ÒåµÄϵͳʼþÉùÒô.Èç¹û¸Ã²ÎÊýΪNULLÔòÍ£Ö¹ÕýÔÚ²¥·ÅµÄÉùÒô.
2.²ÎÊýhmod:ÊÇÓ¦ÓóÌÐòµÄʵÀý¾ä±ú,µ±²¥·ÅWAV×Ê


Ïà¹ØÎĵµ£º

.net(c#)¶ÁÈ¡flash(swf)ÎļþµÄ³ß´ç

ÓÃÁ˱ðÈ˵ĴúÂë£¬ÍÆ¼ö+±¸Íü¡£
Ô­ÌûµØÖ·£º
.net(c#)¶ÁÈ¡flash(swf)ÎļþµÄ³ß´ç
http://www.cnblogs.com/nasdaqhe/archive/2008/07/02/1234357.html
ÓÃ.NET¶ÁÈ¡Flash¸ñʽÎļþÐÅÏ¢
http://www.cnblogs.com/gmm/archive/2007/07/17/310675.html
ÎÒʹÓÃÁ˵ÚÒ»¸öÌû×ÓÖеĴúÂ룬µÚÒ»¸öÌû×ӵĴúÂë²Î¿¼µÄÊǵڶþ¸öÌû×Ó£º£©
The ......

C#СTip£ºXml²Ù×÷¼òÃ÷ÊÖ²á 2


2£©ÈçºÎ´´½¨Ò»¸öxmlÎĵµ
ÓÉÓÚxmlʵÖÊÒ²Ö»ÊÇÒ»¸öÎı¾Îļþ£¬ËùÒÔ×î¼òµ¥Äã¿ÉÒÔÖ±½ÓʹÓÃSystem.IOϵÄÀàÉú³ÉÒ»¸öÎļþ£¬²¢´æ´¢³ÉxmlÎļþ£¬µ±È»£¬ÄãÐèÒªÊÖ¶¯±£Ö¤¸ÃÎļþÐÎʽÁ¼ºÃ£¬±ÈÈç±ØÐëÓиùÔªËØ¡¢±ØÐëÓйرձêÇ©¡¢±ØÐëÕýȷǶÌ׵ȵȡ£
 
Èç¹ûÄãÀÁµÃ×Ô¼ºÈ¥ÏëÎļþµÄÐÎʽ£¬¿ÉÒÔʹÓÃSystem.XmlϵÄÀà¡£
 
Code
Xml ......

C#СTip£ºXml²Ù×÷¼òÃ÷ÊÖ²á 3

3£©¶ÁÈ¡¡¢²éÕÒ
µ±ÄãÊÖÍ·ÓÐÒ»¸öxmlÎļþºó£¬¿ÉÒÔʹÓÃXmlDocument.Load()·½·¨½«Æä¼ÓÔØ½øÀ´ÒԱ㴦Àí£¬ËùÒÔ“¶ÁÈ¡”ûÓÐʲô¿É˵µÄ¡£¶ø“²éÕÒ”²Ù×÷ÍùÍùÉæ¼°XPath£¬ÕâÀïÖ»ÊÇÎÒÈÏΪµÄ±È½Ï³£Óõ½µÄ²éÕÒ²Ù×÷£¬XPathÕâÍæÒâʵÔÚÊǺÜÇ¿´óºÜ±©Á¦¡£
 
»ØÍ·¿´Ê¾ÀýÎĵµxmlsample.xml£¬ÎÒÃÇ¿ÉÄÜÓöµ½ÕâÑùµÄÐèÇó£ ......

¹é½áÒ»ÏÂ×Ó:C#Ïß³Ìͬ²½µÄ¼¸ÖÖ²½Öè

ÎÒÃÇÔÚ±à³ÌµÄʱ·Ö£¬ÓÐʱ»áÔËÓöàÏß³ÌÀ´½â¾öÎÊÌ⣬ÀýÈçÄãµÄ³ÌÐò¼±ÐèÔÚºǫ́Àϰ崦ÖÃÒ»´ó¶ÑÊý¾Ý£¬µ«»¹ÒªÊ©Óû§½çÃæ¾ÓÓڿɲÙ×÷״̬£»»òÐíÄãµÄ³ÌÐòؽÐè·ÃÎÊһЩÍⲿ×ÊԴϤÊý¾Ý¿â»òÍøÂç×ÊÁϵȡ£ÕâЩ¾°¿öÄã¶¼¿ÉÒÔ´´ÉèÒ»¸öÍ·Ïß³ÌÈ¥´¦Öã¬È»Ôò£¬¶àÏ̲߳»¿ÉÄæ×ªµØ»á´ø»ØÒ»¸öÎÊÌ⣬ÄËÊÇÏß³Ìͬ²½µÄÎÊÌâ¡£ÈçÆäÕâ¸öÎÊÌâ´¦ÖÃÔã¸â£¬ÎÒÃǾͻá ......

c#ÖÐbin,obj,propertiesÎļþ¼ÐµÄ×÷ÓÃ

¡¡¡¡Bin Ŀ¼ÓÃÀ´´æ·Å±àÒëµÄ½á¹û£¬binÊǶþ½øÖÆbinraryµÄÓ¢ÎÄËõд£¬ÒòΪ×î³õC±àÒëµÄ³ÌÐòÎļþ¶¼ÊǶþ½øÖÆÎļþ£¬ËüÓÐDebugºÍReleaseÁ½¸ö°æ±¾£¬·Ö±ð¶ÔÓ¦µÄÎļþ¼ÐΪbin/DebugºÍbin/Release£¬Õâ¸öÎļþ¼ÐÊÇĬÈϵÄÊä³ö·¾¶£¬ÎÒÃÇ¿ÉÒÔͨ¹ý£ºÏîÄ¿ÊôÐÔ—>ÅäÖÃÊôÐÔ—>Êä³ö·¾¶À´Ð޸ġ£
¡¡¡¡objÊÇobjectµÄËõд£¬ÓÃÓÚ´æ·Å ......
© 2009 ej38.com All Rights Reserved. ¹ØÓÚE½¡ÍøÁªÏµÎÒÃÇ | Õ¾µãµØÍ¼ | ¸ÓICP±¸09004571ºÅ