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//
ServerListen
TcpListener tcplistener
=
new
 TcpListener(
int
.Parse(txtPort.Text));
tcplistener.Start();
byte
[] btServerReceive
=
new
 
byte
[
256
];
string
 strServerReceive
=
string
.Empty;
//
Loop for Listen
while
(
true
)
{
 TcpClient tcp
=
tcplistener.AcceptTcpClient();
 NetworkStream ns
=
tcp.GetStream();
 
int
 intReceiveLength
=
 ns.Read(btServerReceive,
0
,btServerReceive.Length);
 strServerReceive
=
UnicodeEncoding.Unicode.GetString(btServerReceive,
0
,intReceiveLength);
 txtServerResult.AppendText(
"
ServerReceive:
"
 
+
 strServerReceive
+
"

"
);
 ns.Write(btServerReceive,
0
,btServerReceive.Length);
 txtServerResult.AppendText(
"
ServerSend:
"
&


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using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Xml;
namespace WebApplication2
{
    /// <summary>
    /// XMLHelper XMLÎĵµ²Ù×÷¹ÜÀíÆ÷
  &nb ......

ÓÃC#´´½¨XML[¼òµ¥´úÂë]

XmlDocument doc = new XmlDocument();
XmlDeclaration dec = doc.CreateXmlDeclaration("1.0", "GB2312", null);
doc.AppendChild(dec);
//´´½¨Ò»¸ö¸ù½Úµã£¨Ò»¼¶£©
XmlElement root = doc.CreateElement("First");
doc.AppendChild(root);
//´´½¨½Úµã£ ......

C# ¿ìËٹػú´úÂë

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// Õâ¸ö½á¹¹Ì彫»á´«µÝ¸øAPI¡£Ê¹ÓÃStructLayout
[StructLayout(LayoutKind.Sequential, Pack = 1)]
internal struct TokPriv1Luid
{
public int Count;
public ......

C# CHM°ïÖúÎĵµÉú³É¹¤¾ß

C# CHM°ïÖúÎĵµÉú³É¹¤¾ß-Sandcastle
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ÎÒ·¢ÏÖÓÐÁ½ÖÖSandcastle¿É¹©ÏÂÔØ£¬Ò»¸öÊǹٷ½µÄSandcastle£¬ÁíÒ»¸öÊÇSandcastleGUI£¨Í¼ÐνçÃæµÄ£©¡£
Ç°Ò»¸öÊDZØÐë°²×°µÄ£¬È»ºóÔÙÏÂÔظöSandcastleGUI£¬Ö±½ÓʹÓü´¿É£¬ÏÂÔصØַΪ£º
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