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public struct Person
{
string Name;
int height;
int weight
public bool overWeight()
{
//implement something
}
}
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public class TestTime
{
int hours;
int minutes;
int seconds;
public void passtime()
{
//implementation of behavior
}
}
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public class Test
{
public static ovid Main
{
Person Myperson=new Person //ÉùÃ÷½á¹¹
TestTime Mytime=New TestTime //ÉùÃ÷Àà
}
}
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using System.Collections.Generic;
using System.Linq;
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{
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{
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