WriteXmlÀà(C#)
using System;
using System.Web;
using System.Data;
using System.Text;
using System.Xml;
using System.IO;
namespace Baolee.GeneralMethod
{
/// <summary>
/// WriteXml µÄժҪ˵Ã÷¡£
/// </summary>
public class WriteXml
{
/// <summary>
/// ¹¹Ô캯Êý
/// </summary>
public WriteXml()
{
//
// TODO: ÔÚ´Ë´¦Ìí¼Ó¹¹Ô캯ÊýÂß¼
//
}
/// <summary>
/// ¶ÁÈ¡XMLºÍXSD, Á½ÎļþͬÃûÈç¹ûÁ½Îļþ²»Í¬Ãû£¬Ôò²Î¿´LoadSignXML
/// </summary>
/// <param name="descDirectory"></param>
/// <param name="fileName">ÎļþÃû£¬²»´øÀ©Õ¹Ãû</param>
/// <returns></returns>
public DataSet Load(string descDirectory, string fileName)
{
DataSet set = new DataSet();
set.ReadXmlSchema(descDirectory + @"\" + fileName + ".xsd");
set.ReadXml(descDirectory + @"\" + fileName + ".xml");
return set;
}
/// <summary>
/// ¶ÁÈ¡µ¥Ò»XMLÎļþ
/// </summary>
/// <param name="descDirectory"></param>
/// <param name="fileName"></param>
/// <returns></returns>
public DataSet LoadSignXML(string descDirectory, string fileName)
{
XmlDataDocument document = new XmlDataDocument();
document.DataSet.ReadXml(descDirectory + @"\" + fileName + ".xml");
return document.DataSet;
}
/// <summary>
/// ¶ÁÈ¡XMLºÍXSD, Á½Îļþ²»Í¬Ãû
/// </summary>
/// <param name="descDirectory"></param>
/// <param name="xmlName"></param>
/// <param name="xsdName"></param>
/// <returns></returns>
public DataSet LoadSignXML(string descDirectory, string xmlName, string
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public enum GUIInfoType
{
guiText.
guiTextClass,
guiTextParent,
guiTextClassParent,
}
private static int level=0
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using System.CodeDom;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
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