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unit Servicescontrol;
interface
uses Windows,Messages,SysUtils,Winsvc,Dialogs;
function StartServices(Const SvrName:String):Boolean;
function StopServices(Const SvrName:String):Boolean;
function QueryServiceStatu(Const SvrName: String):String;
function CreateServices(Const SvrName,FilePath:String):Boolean;
function DeleteServices(Const SvrName: String):Boolean;
implementation
//¿ªÆô·þÎñ
function StartServices(Const SvrName: String): Boolean;
var
a,b:SC_HANDLE;
c:PChar;
begin
Result:=False;
a:=OpenSCManager(nil,nil,SC_MANAGER_ALL_ACCESS);
if a <=0 then Exit;
b:=OpenService(a,PChar(SvrName),SERVICE_ALL_ACCESS);
if b <=0 then Exit;
try
Result:=StartService(b,0,c);
CloseServiceHandle(b);
CloseServiceHandle(a);
except
CloseServiceHandle(b);
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program Project1;
{$APPTYPE CONSOLE}
uses
uGumballMachine in 'uGumballMachine.pas';
var
aGumballMachine: TGumballMachine;
begin
aGumballMachine := TGumballMachine.Create(5);
aGumballMachine.InsertQuarter;
aGumballMachine.TurnCrank;
Writeln; ......
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function Format(const Format: string; const Args: array of const): string; overload;
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