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import flash.display.MovieClip;
import flash.events.*;
import flash.geom.PerspectiveProjection;
public class Main extends MovieClip
{
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private var numOfRotations:int=3;//ȦÊý
private var anglePer:Number = ((Math.PI*2) *numOfRotations) / num;
private var R:int=400;//°ë¾¶
private var h:int=0;//¸ß¶È
private var contain:MovieClip=new MovieClip();//ÈÝÆ÷
private var list:Array=new Array();
public function Main()
{
init();
creat3D();
}
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import fl.controls.UIScrollBar;
import fl.controls.ScrollBarDirection;
import fl.events.ScrollEvent;
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