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Á£×ÓËæ»ú¹ì¼£½Ç¶È£¬ÔòÐèҪͨ¹ýMath.atan2 ½øÐмÆË㣬ÔÚflashÀïÃæÕâ¸ö·½·¨¿ÉÒÔΪÔ˶¯Ñ§´´Ôì´øÀ´ºÜ¶à·½±ã¡£ÓÐÐËȤµÄ¿ÉÒÔÈ¥²âÊÔһϡ£
package
{
import flash.display.MovieClip;
import flash.display.DisplayObject;
import flash.events.*;
public class Main extends MovieClip
{
//private var list:Array=new Array();//¹ÜÀíÁ£×Ó
//private var speed:int=5;
private var contain:MovieClip=new MovieClip();//ÈÝÆ÷¹ÜÀíÁ£×Ó
public function Main()
{
init();
}
private function init():void
{
addChild(contain);
stage.addEventListener(MouseEvent.MOUSE_DOWN,MouseDownHandler);
}
//Éú³ÉÁ£×Ó£¬200¸öСÇò£¬È»ºóÏò²»Í¬µÄ·½ÏòÒƶ¯£¬ËٶȲ»Ò»Ñù£¬½Ç¶ÈÒ²²»Ñù
private function MouseDownHandler(event:MouseEvent):void
{
for (var i:int=0; i<200; i++)
{
var ball:Ball=new Ball();
contain.addChild(ball);
ball.x=mouseX;
ball.y=mouseY;
ball.vx=Math.random()*4+2;//Ëæ»úÉú³É²»Í¬µÄxËÙ¶È
ball.vy=Math.random()*5+2;//Ëæ»úÉú³É²»Í¬µÄyËÙ¶È
//ball.alpha=Math.random()+0.1;
var angle:Number=Math.atan2(Math.random()*400-ball.y,Math.random()*550-ball.x);//Ëæ»úÒ»¸ö½Ç¶È
ball.angle=angle;
ball.addEventListener(Event.ENTER_FRAME,BallMove);
//list.push(ball);
}
}
//ÿһ¸öÁ£×ÓµÄÒƶ¯
private function BallMove(event:Event):void
{
event.currentTarget.x+=Math.cos(event.currentTarget.angle)*event.
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