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swtÓëopen flash chart

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package com.chart.test;
import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.layout.GridData;
import org.eclipse.swt.ole.win32.OLE;
import org.eclipse.swt.ole.win32.OleAutomation;
import org.eclipse.swt.ole.win32.OleControlSite;
import org.eclipse.swt.ole.win32.OleFrame;
import org.eclipse.swt.ole.win32.Variant;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ChartTest {

/**
* Launch the application
* @param args
*/
public static void main(String[] args) {
String file="D:\\ÎÒµÄÎĵµ\\ѧϰ×ÊÁÏ\\SWT\\open-flash-chart-2-Lug-Wyrm-Charmer\\open-flash-chart.swf";
final Display display = new Display();
Shell shell = new Shell(display);
shell.setLayout(new FillLayout());
shell.setSize(500, 375);
shell.setText("SWT Application");
OleFrame oleFrame=new OleFrame(shell,SWT.NONE);

oleFrame.setLayoutData(new GridData(GridData.FILL_BOTH));

OleControlSite controlSite =
new OleControlSite(oleFrame, SWT.NONE, "ShockwaveFlash.ShockwaveFlash");
/**
* doVerb() Requests that the OLE Document or ActiveX Control
* perform an action; actions are almost always changes to the activation state.
*/
controlSite.doVerb(OLE.OLEIVERB_SHOW); //
//
final OleAutomation automation = new OleAutomation(controlSite);
/**
* getIDsOfNames()µÃµ½¿Ø¼þ·½·¨¶ÔÓ¦µÄ id Öµ
*/
int[] methodIDs = automation.getIDsOfNames(new String[] { "LoadMovie" });
System.out.println(methodIDs.length);
System.out.println("methodIDs[0]="+methodIDs[0]);
Variant[] methodArgs = {
new Variant(0), new Variant(file+"?data-file=/bar-3d.txt") };
System.out.println(methodArgs.length);

automation.invoke(methodIDs[0], methodArgs);
shell.open();
shell.layout();
while (!shell.isDisposed()) {
if (!display.readAndDispatch())
display.sle


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<BODY>
<SCRIPT src="swfobject.js"
type=text/javascript></SCRIPT>
<SCRIPT language=javascript>
var flashvars = {};
flashvars.myxmlpath = 'content.xml';
flashvars.type = 'content';
flashvars.decription = '0';
flashvars.textstyle = '';
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var aa:Boolean = true;
my_btn.onPress = function() {
 if (aa == true) {
  fscommand("fullscreen", true);
  aa = false;
 } else {
  fscommand("fullscreen", false);
  aa = true;
 }
};
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<head>
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