flash as3.0¶¯Ì¬Ìí¼ÓÊôÐԺͷ½·¨
package
{
import fl.controls.Button;
import fl.controls.TextArea;
import flash.display.Sprite;
public class test extends Sprite
{
private var b1:Button;
private var b2:Button;
private var b3:Button;
private var ta:TextArea;
public function test() {
testAddField();
testAddMethod();
}
//¶¯Ì¬Ìí¼ÓÊôÐÔ
public function testAddField():void{
var obj:Object = {};
obj.name = "hello";
obj.value = "world";
trace(obj.name); //Êä³öhello
trace(obj.value); //Êä³öworld
}
//¶¯Ì¬Ìí¼Ó·½·¨
public function testAddMethod():void{
var obj:Object = {};
obj.hello=function(){
trace("hello,world");
}
obj.hello();
}
}
}
Êä³ö£º
hello
world
hello,world
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