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package
{
//õ¹åÏߣ¬¼«×ø±ê·½³Ì
//p=a *sin(n*angle)//nΪ»¨°ê
//p=a *cos(n*angle)//nΪ»¨°ê
import flash.display.Sprite;
import flash.events.*;
import fl.transitions.Tween;
import fl.transitions.easing.*;
public class Main extends Sprite
{
private var rose:Rose;
private var tool:RoseTool;
private var key:Boolean = true;
public function Main()
{
init();
}
//³õʼ»¯
private function init():void
{
rose=new Rose();//´´½¨Ãµ¹åÏ߶ÔÏó
rose.CreatRose(200,7, Rose.ANGLE);
addChild(rose);
rose.x = stage.stageWidth / 2 - 100;
rose.y = stage.stageHeight / 2;
tool = new RoseTool(rose);//µ÷½Ú¹¤¾ß
addChild(tool);
tool.move(795,230);
tool.addEventListener("MOVE",onMOVEHandler);
}
private function onMOVEHandler(event:Event):void
{
if (key)
{
var myTween:Tween = new Tween(tool,"x",None.easeIn,795,551,0.2,true);
key = false;
}
else
{
myTween = new Tween(tool,"x",None.easeIn,551,795,0.2,true);
key = true;
}
}
}
}
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