Flash ÓëÊýѧ£ºÐĶ¯Ãµ¹åÏߣ¨3£©
½ñÍí³éÁ˵ãʱ¼ä£¬Ê¹ÓÃÁËFlash cs5ÖÆ×÷Õâ¸öµ÷½Ú¹¤¾ß£¬ÒÔ±ãÊìϤһÏÂflash cs5µÄ¸Ð¾õ¡£
ΪÁËÔö¼ÓÀÖȤ£¬ÎÒÃǼÌÐø¶ÔÕâÖÖЧ¹û¼ÓÒÔʹÓÃ×é¼þÀ´½øÐе÷½Ú£¬ÕâÑù»áʹ³ÌÐò±äµÃ¸ü¼Ó¿á¡£Õâ¸öͼ¾ÍÊÇÒ»¸öÉè¼Æͼ¡£
¶ÔÆäÔö¼ÓCombox×é¼þ£¬ºÍÑÕÉ«×é¼þ£¬ÒÔ¼°Slider×é¼þ£¬½øÐе÷½Ú¡£
ÎÒÃÇ°æÃæ¿ÉÒÔ½øÐлº³åÀ´ ÉìËõºÍµ¯³ö¡£Ð§¹û¿´ÆðÀ´ºÜºÃÍ棬Õâ²¢²»ÄÑ¡£¶Ô×é¼þµÄÉèÖÃÖ®ºó£¬È»ºóʹÓÃ֮ǰµÄRose.as ¾Í¿ÉÒÔ²úÉúºÜ¶àЧ¹û¡£
ÓÐÒâ˼µÄÊÇ£¬ÎÒÃÇÒÀ¾É¿ÉÒÔ¶ÔÆä¼ÓÈëÉãÓ°ÅÄÕյŦÄÜ£¬ÈçÓÒÏÂͼ±ê£¬½«ÎÒÃǵ÷½ÚºÃµÄͼ°¸£¬È»ºó°´×Ô¼ºËùϲ»¶½øÐÐÅÄÉ㣬¿ÉÒԱ仯³öºÜ¶àÒâ˼µÄ½»»¥¡£
ÅÄÕÕÖ®ºó£¬Ò»·ù»¾Í³öÀ´ÁË£¬¿ÉÒÔËÍÉÏÈ¥Õ¹¹ÝÁË¡£ºÇºÇ£¬µ«ÊÇÕâЩ³ÌÐò½»»¥£¬Äã¿ÉÒÔϸÐÄ·¢ÏÖµ½£¬±ÈÀý²¢²»¶Ô£¬ÕâʱÎÒÃÇ»¹Óдý»á¸Ä½ø£¬
ÕâÀïÖ»ÊǽéÉÜÒ»ÖÖÉãÓ°µÄÊÖ·¨£¬ÔÚflashµ±ÖÐÒ»¸ö³£¼ûµÄ½»»¥Ê¹ÓöøÒÑ£¬¾ßÌåʵÏÖÔò½»¸øÓÐÐËȤµÄÈË¡£
Èç¹û¾õµÃ»¹²»¹»Òâ˼µÄ»°£¬ÄÇôҲ¿ÉÒÔÇ©ÉÏÄãµÄÃû³Æ£¬ÕâÑù»°£¬¸ü¼ÓÏÔµÃÓÐÒ»ÖÖ»µÄ¸Ð¾õÁË¡£ºÇºÇ¡£
Ö÷ÒªµÄ´úÂ룺
package
{
//õ¹åÏߣ¬¼«×ø±ê·½³Ì
//p=a *sin(n*angle)//nΪ»¨°ê
//p=a *cos(n*angle)//nΪ»¨°ê
import flash.display.Sprite;
import flash.events.*;
import fl.transitions.Tween;
import fl.transitions.easing.*;
public class Main extends Sprite
{
private var rose:Rose;
private var tool:RoseTool;
private var key:Boolean = true;
public function Main()
{
init();
}
//³õʼ»¯
private function init():void
{
rose=new Rose();//´´½¨Ãµ¹åÏ߶ÔÏó
rose.CreatRose(200,7, Rose.ANGLE);
addChild(rose);
rose.x = stage.stageWidth / 2 - 100;
rose.y = stage.stageHeight / 2;
tool = new RoseTool(rose);//µ÷½Ú¹¤¾ß
addChild(tool);
tool.move(795,230);
tool.addEventListener("MOVE",onMOVEHandler);
}
private function onMOVEHandler(event:Event):void
{
if (key)
{
var myTween:Tween = new Tween(tool,"x",None.easeIn,795,551,0.2,true);
key = false;
}
else
{
myTween = new Tween(tool,"x",None.easeIn,551,795,0.2,true);
key = true;
}
}
}
}
ÏÂÃæÊÇÎļþ£ºÓÐÐËȤÏÂÔزâÊÔһϣº
Ïà¹ØÎĵµ£º
Ò»£¬ ¿ª·¢¹¤¾ßµÄÈÏʶ£º
³õ²½ÈÏʶ£ºFlash¿ª·¢»·¾³¼ò½é£»
ͨ¹ý¶ÁÕâ±ß¼ò½é£¬ÎÒÈÏʶµ½×Ô¼ºÄ¿Ç°¶¨Î»µ½ÏÈѧϰ»ùÓÚʱ¼äÖáµÄ¶¯»Ð§¹û¿ª·¢Éè¼ÆÉÏ¡£Ê×ÏÈ°²×°ÏÂflash cs4À´Ê¹Óᣣ¨ºóÆÚÒª¼Æ»®Ñ§Ï°Ê¹ÓÃas½Å±¾µÄÓ¦ÓÃFlash Develop£©
¶þ£¬flash cs4ѧϰ£º
1£¬Ê±¼äÖᣬ֡
Ö¡——ÊǽøÐÐflash¶¯»ÖÆ×÷µÄ×î»ù±¾µÄµ¥Î»£¬Ã¿Ò»¸ö¾ ......
ÔÎĵØÖ·£ºhttp://blog.csdn.net/nanjianhui/archive/2008/11/12/3283072.aspx
×÷ÕߣºARM-WinCE
ÔÚEBOOTÖÐÌṩÁ˲Ù×÷FlashµÄ¹¦ÄÜ£¬¿ÉÒÔ½«ÏÂÔصÄWinCE imageÉÕµ½Flashµ±ÖУ¬ÕâÐèҪʵÏÖһЩFlashÏà¹ØµÄOEMº¯Êý¡£
ÕâЩOEMº¯Êý»áÔÚBLCOMMONÄ£¿éÖб»µ÷Óã¬Ò²¾ÍÊÇÔÚblcommon.cÎļþµÄDownloadImageº¯ÊýÖб»µ÷Óá£ÔÚDownloadImag ......
·½·¨Ò»
1£º£º<head></head>ÖмÓÈë´úÂë:
<style>
html { filter:progid:DXImageTransform.Microsoft.BasicImage(grayscale=1); }
</style>
2£ºÔÚcssÎĵµÖÖ¼ÓÈëÒÔÏ´úÂë
html { filter:progid:DXImageTransform.Microsoft.BasicImage(grayscale=1); }
ÈôFLASHµÄÑÕÉ«²»Äܱ»CSSÂ˾µ¿ØÖÆ£¬ ......
Ò»¡¢Flash½éÉÜ
³£ÓõÄflashÀàÐÍÓÐNOR Flash ºÍNand Flash Á½ÖÖ£»
£¨1£©Nor Flash
1¡¢Nor FlashµÄ½Ó¿ÚºÍRAMÍêÈ«Ïàͬ£¬¿ÉÒÔËæ»ú·ÃÎÊÈÎÒâµØÖ·µÄÊý¾Ý£¬ÔÚÆäÉϽøÐжÁ²Ù×÷µÄЧÂʷdz£¸ß£¬µ«ÊDzÁ³ýºÍд²Ù×÷µÄЧÂʺܵͣ¬ÁíÍ⣬Nor FlashµÄÈÝÁ¿Ò»°ã±È½ÏС£¬Í¨³££¬N ......
Ò»¡¢Nand flashÏà¹Ø
1.¹Øµôinc\config.h ÖÐNand flash µÄ±àÒ뿪¹Ø£¬ //#define NAND_FLASH_SUPPORT
2.¹Øµôinc\config.h ÖÐNand flash ²ÎÊý±£´æµÄ±àÒ뿪¹Ø£¬//#define SAVE_ENV_IN_NAND
3.ÆÁ±Îsrc\Shell.cÖÐNand flash ²ÎÊýÉèÖÃ
¶þ¡¢·ÖÇøÐÞ¸Ä
ÔʼNand flash ·ÖÇø(yl9200)
Creating 5 MTD partitions on "NAND 64MiB ......