Thoungts on Flash(转)
Apple has a long relationship with Adobe. In fact, we met Adobe’s founders when they were in their proverbial garage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publishing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.
I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.
First, there’s “Open”.
Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.
Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mo
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Ubuntu的firefox的flash乱码的解决:
修改/etc/fonts/conf.d/49-sansserif.conf文件
sudo gedit
/etc/fonts/conf.d/49-sansserif.conf
这个是原文件:
<?xml version="1.0"?>
<!DOCTYPE fontconfig SYSTEM "fonts.dtd">
<fontconfig>
<!--
If the font still has n ......
方法一:
1.下载64位的Flash插件,地址:http://labs.adobe.com/technologies/flashplayer10/64bit.html
2.下载好后是个tar.gz的压缩包,右键解压缩,得到.so文件
3.将此文件复制到firefox的插件目录,打开终端,获得管理员权限,执行下面语句
cp libflashplayer.so /usr/lib64/mozilla/plugin ......
表面上都说啥技术,啥标准原因,其实实质原因都是商业因素。
苹果不肯开放flash,是因为flash本身也可以开发各种应用,直接跟
app sotre会相冲突,而且以前确实adobe也有过flash app store。
至于微软更不用说了,sliverright推广得
不成功,flash的太过于成功也是一个原因。
微软和苹果本来不是朋友,但敌人的敌人就是 ......
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.system.fscommand;
import flash.display.StageDisplayState;
import flash.events.KeyboardEvent;
import flash.events.Event;
import flash.ui.Keyboard;
/**
* ...
* @author LittleSpace
*/
public ......