在FLEX中的stage以及全屏相关内容
现在我们先看看代码,下面的代码装在creationComplete事件中调用init()来启动全屏.
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
layout="absolute"
creationComplete="init()"
>
<mx:Script>
<![CDATA[
private function init():void{
stage.displayState = StageDisplayState.FULL_SCREEN;
}
]]>
</mx:Script>
</mx:Application>
现在保存运行一下swf,却有TypeError..详细信息如下
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Main Thread (Suspended: TypeError: Error #1009: 无法访问空对象引用的属性或方法。)
swf_fullscreen/init
swf_fullscreen/___swf_fullscreen_Application1_creationComplete
flash.events::EventDispatcher/dispatchEventFunction [no source]
flash.events::EventDispatcher/dispatchEvent [no source]
mx.core::UIComponent/dispatchEvent
mx.core::UIComponent/set initialized
mx.managers::LayoutManager/doPhasedInstantiation
Function/http://adobe.com/AS3/2006/builtin::apply [no source]
mx.core::UIComponent/callLaterDispatcher2
mx.core::UIComponent/callLaterDispatcher
Main Thread (Suspended: TypeError: Error #1009: 无法访问空对象引用的属性或方法。) swf_fullscreen/init swf_fullscreen/___swf_fullscreen_Application1_creationComplete flash.events::EventDispatcher/dispatchEventFunction [no source] flash.events::EventDispatcher/dispatchEvent [no source] mx.core::UIComponent/dispatchEvent mx.core::UIComponent/set
相关文档:
http://www.cnblogs.com/beniao/category/190537.html
WebORB for .NET : http://www.cnblogs.com/beniao/category/190537.html
这个网页也有非可视化组件、数据可视化组件、打印组件以及行为效果组建等:http://examples.adobe.com/flex3/componentexplorer/explorer.html ......
mxml
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" xmlns:cmp="com.render.*"
height="100%" width="100%" paddingTop="0" paddingBottom="0" paddingLeft="0" paddingRight="0">
<cmp:AutoSizeTree
&n ......
几种导航选项卡
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical">
<mx:ButtonBar dataProvider="myPages">
</mx:ButtonBar>
<mx:ToggleButtonBar dataProvider="myPages">
</mx:ToggleButto ......
Flash/Flex也支持基于Socket的网络连接 ,服务器端可以是C++,VB,C#,Java等任一语言开发。监听一个网络端口便可以接收到Flash/Flex开发的客户端的连接。
ActionScript 3.0提供了通过Socket连接的方式与服务器端通信。这点是超越传统B/S结构的重要特征。这样使得网 ......