Flex Autocomplete组件的使用实例
测试文件代码如下:导入com.hillelcoren.components包
<?xml version="1.0" encoding="utf-8"?>
<mx:Application
xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:hc="com.hillelcoren.components.*"
xmlns:classes="com.hillelcoren.components.autoComplete.classes.*"
xmlns:local="*"
width="100%" height="100%" color="#000000"
verticalAlign="top" horizontalAlign="left"
paddingLeft="20" paddingTop="15" paddingBottom="20" paddingRight="20"
initialize="init()">
<mx:Script>
<![CDATA[
import mx.utils.ObjectUtil;
import mx.events.MenuEvent;
import com.hillelcoren.components.AutoComplete;
import mx.core.Application;
import mx.core.UIComponent;
import mx.collections.ArrayCollection;
[Bindable]
public var colors:ArrayCollection;
[Bindable]
public var datas:ArrayCollection;
private function init():void
{
datas = new ArrayCollection(["131","132","130","Axx","Ddd cc","xxx yyy","133","134","135","136",
"137","138","139","150","158","159",
"广东 广州","Bxx Baa","上海","张三","李四","Aadla","Asf sf",
"Bxv sfs","Abort XXX","Asp Php"]);
相关文档:
--英文
mxmlc -locale=en_US -allow-source-path-overlap=true
-include-resource-bundles=mf,collections,containers,controls,core,effects,formatters,logging,SharedResources,skins,states,styles,validators
-source-path=D:/UBAS_HOME/ClientCode/demo/client/code/MainFrame/assets/locale/en_US
-output=E:/ ......
Flash/Flex也支持基于Socket的网络连接 ,服务器端可以是C++,VB,C#,Java等任一语言开发。监听一个网络端口便可以接收到Flash/Flex开发的客户端的连接。
ActionScript 3.0提供了通过Socket连接的方式与服务器端通信。这点是超越传统B/S结构的重要特征。这样使得网 ......
首先创建一个组件的MXML文件
<?xml version="1.0" encoding="utf-8"?>
<mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
[CDATA[
[Bindable]
public var myFirstName:String;
[Bindable]
public var myLastName:String;
]]
</mx:Script>
<mx:La ......
我个人觉得这个自定义时间封装性很好,但是有点复杂,不建议简单编程中使用
创建一个MXML组件,建自定义事件
<?xml version="1.0" encoding="utf-8"?>
<mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
<!--[CDATA[
private function clickHandler():void{
// var m ......
1.如果使用MVC框架,相信这并不是一个问题。而如果没有使用的话,可以用类似的方法设置一个单例,子窗口和父窗口通过这个单例来交互消息,如果需要解耦,请发送自定义事件。总之,只要按照MVC思路来做就可以了。
2.类似JS,在子窗口的构造函数里增加一个参数,将父窗口传参进去。MXML没有构造函数,用一个属性来保存父窗 ......