Flex Metadata in ActionScript3
metadata×îÏÈ¿ªÊ¼ÓÚdotnet°É£¬½Ð×öAttribute£»È»ºójavaÒ²½ôËæÆäºó£¬½Ð×öAnnotaion£»actionscriptÔò½Ð×öMetadata¡£ÆäÖÐdotnetÓëActionScriptµÄÓï·¨¸ñʽÉ϶¼ÊÇÏàËÆµÄ£¬ÈçASÖеÄ[Bindable]¡£ÔÚJavaÖÐÔòÊÇÓÃ@XXXÕâÑùµÄÓï·¨£¬Èç@override¡£²»¹ýÄ¿µÄ¶¼ÊÇÒ»¸ö£¬¸øÀà»ò·½·¨»òÊôÐÔÔö¼Ómeta data±ê¼Ç£¬´Ó¶øÊµÏÖ¶ÔÕâЩ±»±ê¼ÇµÄ´úÂë½øÐÐÒ»Ð©ÌØÊâ´¦Àí¡£Æ©ÈçFlexUnit4£¬ ²»ÔÙÒªÇó´Ó²âÊÔÓÃÀýÖеIJâÊÔ·½·¨±ØÐëÒÔtest¿ªÍ·£¬¶øÊÇÔÚ·½·¨Ö®Ç°ÓÃ[Test]½øÐбê¼Ç¡£Õâ¸ö¸úJUnit 4ÊÇÒ»Öµģ¬ÒòΪFlexUnit4Ó¦¸ÃÊDzο¼ÁËJUnitµÄ¡£ÔÚdotnetÖпÉÒÔÓÐÈçϵÄÀý×Ó£¨¸ÃÀý×ÓÒý×Ôhttp://ondotnet.com/pub/a/dotnet/excerpt/prog_csharp_ch18/index.html?page=4
£¬ ¸ÃÎÄÕÂÊÇһƪºÜºÃµÄ¹ØÓÚ½éÉÜdotnet AttributeµÄÎÄÕ£©
namespace Programming_CSharp
{
using System;
using System.Reflection;
// create custom attribute to be assigned to class members
[AttributeUsage(AttributeTargets.Class |
AttributeTargets.Constructor |
AttributeTargets.Field |
AttributeTargets.Method |
AttributeTargets.Property,
AllowMultiple = true)]
public class BugFixAttribute : System.Attribute
{
// attribute constructor for
// positional parameters
public BugFixAttribute
(int bugID,
string programmer,
string date)
{
this.bugID = bugID;
this.programmer = programmer;
this.date = date;
}
// accessor
public int BugID
{
get
{
return bugID;
}
}
// property for named parameter
public string Comment
{
get
{
return comment;
}
set
{
comment = value;
}
}
// accessor
public string Date
{
get
{
return date;
}
}
// accessor
public string Programmer
{
get
{
return programmer;
}
}
// private member data
private int bugID;
private string comment;
private string date;
private string programmer;
}
// ********* assig
Ïà¹ØÎĵµ£º
ÎÒÃÇÔÚÓÃFlex½øÐпª·¢µÄʱºò£¬ÓÐʱºòÐèҪʵÏÖÏñhtml ϸÏß±í¸ñµÄÄÇÖÖЧ¹û£¬ÔÀíºÜ¼òµ¥£¬µ«ÊÇÐèҪһЩ¼¼ÇÉ£¬²»È»µÄ»°ºÜÄÑ¿ØÖÆÏßÌõµÄ´Öϸ£¬ÆäʵֻÐèÒªÉèÖü¸¸öÑùʽ¾ÍÄܸ㶨£¬Ò»ÏÂÊÇÔ´Â룬´ó¼Ò¿ÉÒÔÔËÐÐһϿ´¿´Ð§¹û<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml ......
ÔÚmxmlµÄapplicationÀà¿ÉÒÔͨ¹ýgeturl»ñÈ¡µ±Ç°url¡£»ñÈ¡url¿ÉÒÔÌṩһ¸öºÜºÃµÄ·½Ê½¶Ôswf´©²ÎÊý¡£ÔÚ¹«Ë¾µÄÏîÄ¿ÖоʹóÁ¿µÄÓ¦ÓÃÏà¹ØµÄ¼¼Êõ¡£¾ÍºÍ´ó¼Ò·ÖÏíÒ»ÏÂÏà¹ØµÄд·¨£¬Èç¹ûд²»ºÃ¾Í²»ÒªÐ¦»°Å¶¡£
·ÖÎöurl²ÎÊýÀࣺ
package com.sunshine.framework.control
{
import com.sunshin ......
Flash PlayerÊÇFlash/Flex³ÌÐòµÄÔËÐл·¾³¡£ËüÓÃÀ´ÔËÐÐ.swfÎļþ£¬Íê³É¼ÓÔØÍ¼Æ¬£¬»æÖÆÍ¼Ïñ£¬ÇëÇóHTTPµÈÖ®ÀàµÄ²Ù×÷¡£Flash/Flex³ÌÐòÖ»ÄÜ×öFlash PlayerÄܹ»×öµÄÊÂÇé¡£
Flex³ÌÐò¾ÍÊÇFlash³ÌÐò£¬Flash²»ÄÜ×öµÄÊÂÇ飬FlexÒ»Ñù²»ÄÜ×ö¡£ËùÒÔ³ÌÐò°üº¬µÄÖ»²»¹ýÊǾßÌåÖ¸Á¶øFlash PlayerÔòÊÇÔËÐÐÖ¸Áî¡£Flash³ÌÐòºÍFlex³ÌÐòÔÚÄÚÈÝÉÏà ......
RSL ( Runtime Shared Library )——ÔËÐÐʱ×é¼þ¹²Ïí¿â,ÓþÍÊÇʹͬÓòÀïµÄÏîÄ¿¿É¹²Ïí×ÊÔ´£¬ÕâÑù¿ÉÒÔ½ÚÊ¡ÏîÄ¿µÄµµ°¸´óС£¬Ò×ÇиÒ×°áÔË¡¢Ò×·ÖÏí×é¼þ¿âÏîÄ¿Óë×é¼þ¿â¿É·Ö¿ª¿ª·¢ .ÈçÏÂͼ£º
ÏÂÃæÓÃͼÎĵķ½Ê½Õ¹Ê¾ÔÚFlex BuilderÖÐʹÓÃRSL¸øProject¼õ·ÊµÄ²½Öè¡£Ê×ÏÈÀ´¿´¿´¼õ·Ê֮ǰµÄ”ÌåÖØ”:
ÈçÉÏͼËùʾ£º ......
Glow£º
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Glow effect. -->
<!--
ÈçºÎʹÓÃFlex Glow Effect
&n ......