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2¡¢Òª×Ô¶¨Òåͼ±íSeries,ÎÒÃÇÒª×öµÄ¾ÍÊÇÖØÐ´ProgrammaticSkin»ùÀಢʵÏÖIDataRenderer½Ó¿Ú·½·¨ÖеÄupdateDisplayList·½·¨,ÔÚSeriesÖÐÓ¦ÓÃÎÒÃÇ×Ô¶¨ÒåµÄÍâ¹ÛÀà“drawhelper.histogramSkin”¾ÍºÃÁËÈç:
<mx:ColumnSeries showDataEffect="slideIn" hideDataEffect="slideOut" xField="label" yField="value" itemRenderer="drawhelper.histogramSkin" />
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package drawhelper
{
import flash.geom.Point;
import mx.charts.series.items.ColumnSeriesItem;
import mx.core.IDataRenderer;
import mx.skins.ProgrammaticSkin;
public class solidSkin extends ProgrammaticSkin implements IDataRenderer
{
private var colors:Array = [0x60cb00,0x6a7a88,0x3698ff,0x66a800,0xff6600,0x655fc8,0xd2691e];
private var _chartItem:ColumnSeriesItem;
public function solidSkin()
{
super();
}
public function get data():Object
{
return Object(_chartItem);
}
public function set data(value:Object):void
{
_chartItem = value as ColumnSeriesItem;
invalidateDisplayList();
}
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
{
super.updateDisplayList(unscaledWidth,unscaledHeight);
this.graphics.clear();
var points:Array = getPoints
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First, enough bytes for frame 1 are streamed down to the Flash
Player.
The Flash Player executes those bytes by creating a SystemManager
instance.
SystemManager instruct the Flash Player to stop at the end of frame
1.
SystemManager then goes on to create the Preloader which creates the ......
¹ÙÍøÐÅÏ¢£º(API:http://flexlib.googlecode.com/svn/trunk/docs/index.html)
HowToContribute
How you can contribute code to FlexLib
IntroductionLicenseBefore you submit codeFlexBuilderProject page to learn how to check out the project into Flex Builder. Read HowToBuild to learn how to compile ......
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