Java Network Game Programming
game
server responsibility:
Initialize
the server socke;
Wait
for a client to connect;
Accept
the client connection;
Create
a daemon thread to support the clien;
Go
back to step 2.
game daemon responsibility:
Accept
client player connection;
Pair
up players to form separate game;
Manage
the flow of the game;
Communicate
each player's move to the other player;
Notify
the players of the state of the game.
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