´¿CʵÏÖc++Àà
//#include "stdafx.h"
/*
ÃèÊö:´¿cÄ£ÄâÀà,´¿c±àдc++Àà,´¿cʵÏÖc++ÀàµÄ¼òµ¥·¶Àý,½á¹¹Ä£ÄâÀà,struct ±àдclass.
c±àдÀàÊÇʵÏÖ´¿c±àдcom×é¼þµÄ»ù´¡¡£
*/
#include <stdio.h>
typedef struct _Vtbl
{
void (*AddRef)(struct CObject* obj,int);//ËùÓеĺ¯ÊýµÄµÚÒ»¸ö²ÎÊýÀàËÆclassµÄÒþÄäµÄthisÖ¸Õë
void (*Release)(struct CObject* obj);
}Vtbl;//º¯ÊýÖ¸ÕëÊý×é
typedef struct CObject
{
Vtbl vtbl;//º¯ÊýÖ¸ÕëÊý×éÖ¸Ïò³ÉÔ±º¯Êý
int a;
int b;
}Cobj;//½á¹¹Ä£ÄâÀàµÄ¼òµ¥¶¨Òå
void fun1(Cobj *obj,int count)//³ÉÔ±º¯Êý
{
obj->a+=count;
printf("CObject::a=%d\n",obj->a);
}
void fun2(Cobj *obj)//³ÉÔ±º¯Êý
{
obj->a--;
printf("CObject::a=%d\n",obj->a);
}
static Vtbl vt={fun1,fun2};//ÉùÃ÷Ò»¸ö¾²Ì¬º¯ÊýÖ¸ÕëÊý×é
int main()
{
Cobj obj;//¶¨Òå¶ÔÏó
obj.vtbl=vt;
obj.a= 10;
obj.vtbl.AddRef(&obj,1);
obj.vtbl.Release(&obj);
return 0;
}
Ïà¹ØÎĵµ£º
ϵͳ»·¾³£ºWindows 7
Èí¼þ»·¾³£ºVisual C++ 2008 SP1 +SQL Server 2005
±¾´ÎÄ¿µÄ£º±àдһ¸öº½¿Õ¹ÜÀíϵͳ
ÕâÊÇÊý¾Ý¿â¿Î³ÌÉè¼ÆµÄ³É¹û£¬ËäÈ»³É¼¨²»¼Ñ£¬µ«ÊÇ×÷ΪÎÒÓÃVC++ ÒÔÀ´±àдµÄ×î´ó³ÌÐò»¹ÊÇ´«µ½ÍøÉÏ£¬ÒÔ¹©²Î¿¼¡£ÓÃVC++ ×öÊý¾Ý¿âÉè¼Æ²¢²»ÈÝÒ×£¬µ«Ò²²»ÊDz»¿ÉÄÜ¡£ÒÔÏÂÊÇÎҵijÌÐò½çÃæ£¬ºóÃæ ......
Boss˵£¬Òª¿´OpenGL£¬¿´ÁË¿ìÒ»¸öÔ£¬×ÜËã³öÁ˸öÏñÑùµÄ¶«Î÷£¬ÓÃCдÁ˸ö3DÃÔ¹¬£¬
ËäȻֻÓÐ350ÐÐ
´úÂ룬²»¹ý±ßѧ±ßд£¬×ã×ãдÁËÒ»ÖÜʱ¼ä£¬»¹ÊÇСÓгɾ͸е쬻î»î»î£¡
&n ......
ѧÁËCÈ»ºóC++£¬È»ºóMFC/Windows,È»ºóÊÇC#,ÆäÖÐÊý¾ÝÀàÐͺܶ࣬ÓÉ»ù±¾ÀàÐÍÑÜÉúµÄtypedefÀàÐÍÒ²N¶à¡£ÊìÖª»ù±¾Êý¾ÝÀàÐÍÊÇÎÒÃÇÕýÈ·±í´ïʵ¼ÊÎÊÌâÖи÷ÖÖÊý¾ÝµÄǰÌᣬÒò´ËÎÒ·ÖÀà×ܽáÁËÒ»ÏÂC/C++/Windows /C#»ù±¾Êý¾ÝÀàÐÍ£¬ÒÔ±ãÈÕºó²éÔÄ¡£
ANSI C/C++»ù±¾Êý¾ÝÀàÐÍ£º
Type
Size
......
1.c++µÄµ½´¦º¯ÊýÖ»ÒªÔÚº¯ÊýÉêÃ÷µÄʱºò¼Ó¸öµ¼³ö¹Ø¼ü×־ͿÉÒÔÁË
2.²ÎÊýÀàÐÍÎÊÌâ,
Ò»°ãµÄc++ÖÐchar * ¶ÔÓ¦ c#ÖеÄstring
¶øc++ÖÐ char **ÀàÐ͵IJÎÊý¶ÔÓ¦c#ÖÐ ref string ÕâÖÖÒ»°ã¶¼ÊÇÓÃÀ´·µ»Ø×Ö·û´®µÄ!
3.º¯ÊýÈë¿ÚÎÊÌâ,Ò»°ã»á³öÏÖ "ÕÒ²»µ½Èë¿Úµã" Õâ¸öÎÊÌâ²»ÊÇÓÉÄãÒýÆðµÄ,¶øÊÇϵͳ×Ô¼º°ÑÃû×Ö¸ÄÁË,¸Ä³ÉʲôÑùµÄÃû×Ö½¨ÒéÄãÓà ......
1.JavaÔÚÐéÄâ»úÉÏÔËÐÐ
JavaÔ´´úÂë²¢²»ÊDZ»±àÒë³ÉΪÆÕͨµÄ»úÆ÷´úÂë¡£¶øÊDZ»·Òë³ÉΪÐéÄâ»ú¿ÉÒÔÖ´ÐеĴúÂë¡£Ò»¸öJava½âÊÍÆ÷×îÖÕÖ´ÐÐÕâЩ´úÂë¡£ÕâÆäÖÐûÓÐÁ¬½ÓµÄ¹ý³Ì£»½âÊÍÔÚÐèÒªµÄʱºò¶¯Ì¬µÄ¼ÓÔØÒ»Ð©Àࣻ
2.JavaÊÇÍêÈ«ÃæÏò¶ÔÏóµÄ
JavaÊÇÒ»ÖÖÍêÈ«ÃæÏò¶ÔÏóµÄÓïÑÔ¡£ÕâÒâζ×ÅÄã¶ÔÈκÎÒ»¸öJava¶ÔÏóËù×öµÄ¶ ......