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[DllImport("Kernel32")]
public static extern int GetProcAddress(int handle, String funcname);
[DllImport("Kernel32")]
public static extern int LoadLibrary(String funcname);
[DllImport("Kernel32")]
public static extern int FreeLibrary(int handle);
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BOOL __stdcall foo(Object &object, LPVOID lpReserved);
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typedef BOOL (__stdcall *PFOO)(Object &object, LPVOID lpReserved);
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HINSTANCE hInst = ::LoadLibraryW(dllFileName);
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PFOO foo = (PFOO)GetProcAddress(hInst,"foo");
if(foo == NULL)
{
FreeLibrary(hInst);
return false;
}
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BOOL bRet = foo(object,(LPVOID)NULL);
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FreeLibrary(hInst);
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public class DLLWrapper
{
///<summary>
/// API LoadLibrary
///</summary>
[DllImport("Kernel32")]
public static extern int LoadLibrary(String funcname);
///<summary>
/// API GetProcAddress
///</summary>
[DllImport("Kernel32")]
public static extern int GetProcAddress(int handle, String funcname);
///<summary>
/// API FreeLibrary
///</summary>
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Main.cpp (Win/*nix)
#include "FlexSecurityBox.h"
int main(int argc, char ** argv) {
char * address;
short port;
if (argc == 2)
{
address = "0.0.0.0";
port = atoi(argv[1]);
} else if (argc == 3)
{
address = argv[1];
port = atoi(argv[2]);
} else
{
printf("Y ......
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class Team
{
///³ÉÔ±±äÁ¿
private string name;
///¹¹Ô캯Êý
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ÀàÐÍת»»µÄ¿ªÏú
{
class Program
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