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public class Father
{
public void hand()
{
Console.WriteLine("Father.hand");
}
}
public class Son : Father
{
public void hand()
{
Console.WriteLine("Son.hand");
}
static void Main(string[] args)
{
Father son = new Son();
son.hand();
Console.ReadLine();
}
}
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public class Father
{
public void hand()
{
Console.WriteLine("Father.hand");
}
}
public class Son : Father
{
public override void hand()
{
Console.WriteLine("Son.hand");
}
static void Main(string[] args)
{
Father son = new Son();
son.hand();
Console.ReadLine();
}
}
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public class Father
{
public virtual void hand()
{
Console.WriteLine("Father.hand");
}
}
public class Son : Father
{
public override void hand()
{
Console.WriteLine("Son.hand");
}
static void Main(string[] args)
{
Father son = new Son();
son.hand();
Console.ReadLine();
}
}
Êä³ö£ºSon.hand
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public class Father
{
public void hand()
{
Console.WriteLine("Father.hand");
}
}
public class Son : Father
{
public new void hand()
{
Console.WriteLine("Son.hand");
}
static void Main(string[] args)
{
Father son = new Son();
son.hand();
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