Ò׽ؽØÍ¼Èí¼þ¡¢µ¥Îļþ¡¢Ãâ°²×°¡¢´¿ÂÌÉ«¡¢½ö160KB

C#ÖÐC/C++³ÌÐòÔ±×¢ÒâÎÊÌâ

1¡¢C/C++³ÌÐòÔ±Çë×¢Ò⣬²»ÄÜÔÚcaseÓï¾ä²»Îª¿Õʱ“ÏòÏÂÖ´ÐД¡£
2¡¢ÖµÀàÐͺÍÒýÓÃÀàÐÍÖ®¼äµÄÇø±ð£ºC#µÄ»ù±¾ÀàÐÍ£¨int£¬charµÈ£©¶¼ÊÇÖµÀàÐÍ£¬ÊÇÔÚÕ»Öд´½¨µÄ¡£¶ø¶ÔÏóÊÇÒýÓÃÀàÐÍ£¬´´½¨ÓÚ¶ÑÖУ¬ÐèҪʹÓùؼü×Önew¡£
3¡¢ÔÚC#ÖÐͨ¹ýʵÀý·ÃÎʾ²Ì¬·½·¨»ò³ÉÔ±±äÁ¿ÊDz»ºÏ·¨µÄ£¬»áÉú³É±àÒëÆ÷´íÎó¡£µ«ÊÇÎÒÃÇ¿ÉÒÔͨ¹ýÉùÃ÷ËûÃǵÄÀàµÄÃû×ÖÀ´·¢·ÃÎʾ²Ì¬³ÉÔ±¡£
4¡¢C#ÅÉÉúÀàÖУ¬Ã»ÓÐ˽ÓлòÕß±£»¤¼Ì³Ð¡£¹ØÓÚÕâÒ»µãC++³ÌÐòÔ±×¢ÒâÁË¡£
5¡¢C#¶à̬ÐÔ,C++³ÌÐòÔ±×¢Òâ,±ØÐëÏÔʽÓùؼü×Ôoverride±ê¼ÇÖØÐ¶¨ÒåÁËÐé·½·¨µÄ·½·¨ÉùÃ÷¡£
6¡¢³éÏóÀàÓëÃÜ·âÀ࣬³éÏóÀàÓÃÀ´±»ÅÉÉú£¬²¢ÎªÆä×ÓÀàÌṩ×ñÑ­Ä£°æ£»¶øÃÜ·âÀàÔòÍêÈ«²»ÔÊÐí±»ÅÉÉú¡£³éÏóÀà¹Ø¼ü×ÖÊÇabstract£»ÃÜ·âÀà¹Ø¼ü×ÖΪsealed
7¡¢C#ÖнṹÌåµÄ¶¨ÒåÓëC++µÄ·Ç³£²»Í¬¡£ÔÚC++ÖУ¬½á¹¹ÌåÓëÀà³ýÁËĬÈϵĿɼûÐÔ£¨Ò»¸öÊÇpublic£¬Ò»¸öÊÇprivae£©Ö®ÍâÍêȫһÑù¡£¶øÔÚC#ÖУ¬½á¹¹ÌåÊÇÖµÀàÐÍ£¬¶øÀàÊÇÒýÓÃÀàÐÍ¡£
8¡¢C#ÖÐίÍÐÏ൱ÓÚC++Öеķ½·¨Ö¸Õ룬¹Ø¼ü×ÖΪdelegate¡£
9¡¢.NETÓÃÀ´´´½¨ÍøÒ³³ÌÐòµÄ¼¼ÊõÊÇASP.NET2.0£¬ËüÔÚÃüÃû¿Õ¼äSystem.WebºÍSystem.Web.UIÖÐΪ´´½¨ÍøÒ³³ÌÐòÌṩÁËÒ»Ì׷ḻµÄÀàÐÍ¡£
10¡¢C#Ïß³ÌÈýÖÖͬ²½»úÖÆ£º»¥ËøÀࣨInterlocked£©£¬C# lockÓï¾ä£¬ÒÔ¼°¼à¿ØÆ÷¶ÔÏó£¨Monitor class£©
11¡¢C#ÖÐҪʹÓÃÖµ±äÁ¿Ö®Ç°£¬ÐèÒªÊÂÏÈÉùÃ÷£¬²¢ÇÒÒªÔÚʹÓÃ֮ǰÏÈÉèÖóõʼֵ£¬ÓÀÔ¶²»¿ÉΪnull£»ÒýÓÃÀàÐͱäÁ¿£¬´æ´¢ÔÚheapÖУ¬²»ÔÊÐíÔÚ³õʼ»¯Ö®Ç°Ê¹ÓÃÕâ¸ö±äÁ¿¡£
12¡¢C#ÖÐswitch-caseÓï¾äÓëC/C++²»Í¬µØ·½ÔÚÓÚC#Öв»ÔÊÐícaseÅжÏʽ“silent fall through”¡£Ò²¾ÍÊÇ˵£¬µ±ÕÒµ½·ûºÏcase±ê¼ÇºóµÄ³£Êýºó£¬Ö»»áÖ´ÐдËcaseÇø¿éÖеijÌÐò´úÂ룬²»»áÔÙÖ´ÐÐÆäËûµÄcaseÅжÏʽ½øÐÐÅжϵ͝×÷¡£
13¡¢²ÎÊý´«Èë»úÖÆ
Ö»ÏÞ¶¨Ä¿Ç°µÄÏîÄ¿£¬»òÊǼ̳Ð×Ô´ËÀàµÄ³ÉÔ±²Å¿ÉÒÔ´æÈ¡¡£
½á¹¹ÓëÀàµÄ²îÒ죺
16¡¢ÖµÀàÐÍÓëÒýÓÃÀàÐÍÖ®¼äµÄ»¥»»³ÆÎªBoxingÓëUnboxing
17¡¢ÔÚC#ÖУ¬¶ÔÏó¶¼ÊÇʹÓÃnew±£Áô×Ö½¨Á¢µÄ£¬½¨Á¢¶ÔÏóʱ·ÖÁ½¸ö²½Ö裺
Ò»¡¢ÏòϵͳҪÇóÄÚ´æ¡£
¶þ¡¢µ÷Óù¹ÔìÆ÷½øÐгõʼ»¯¡£
18¡¢C#Öжà̬ÐÔ£¬ÐéÄâ·½·¨ÓÃÀ´Ö¸Ã÷À©Õ¹Àà¿ÉÒÔ¸Äд»ù´¡Àà·½·¨µÄʵÏÖ²¿·Ö¡£¶à̬ÐÔÓÃoverride¡¢newÀ´ÊµÏÖ£¬ÔÚC++ÖÐÓÃvirtualÀ´ÊµÏÖ¡£
Override·½·¨ÔòÊÇÓ¦ÓÃÔÚÀ©Õ¹À൱ÖУ¬¿ÉʹÓÃoverride±£Áô×ÖÖ¸Ã÷Óû¸Äд»ù´¡ÀàµÄvirtual³ÉԱ֮ʵÏÖ²¿·Ö¡£»»ÑÔÖ®£¬virtual·½·¨ÊÇÔÚ»ù´¡ÀàÖж¨ÒåµÄ£¬¶øoverrideÊÇÔÚÀ©Õ¹ÀàÖж¨ÒåµÄ¡£
·½·¨ÉùÃ÷ǰ¼ÓÉÏÁËvirtual ÐÞÊηû£¬ÎÒÃdzÆÖ®ÎªÐé·½·¨£¬·´Ö®


Ïà¹ØÎĵµ£º

¹ØÓÚC¡¢C++ÖеÄconstºÍÖ¸Õë

żȻµÄÒòËØ£¬¶ÔconstÀ´Á˵ãÐËȤ£¬×öÁËÒ»ÏÂʵÑ飺
1. Óï·¨£ºconst¡¢Ö¸Õë
       ÔÚgccÖУ¬ ¶ÔÓÚCÓïÑÔ£¬ÏÂÃæµÄÓï¾äÊǺϷ¨µÄ£º
const int a=0;
int *p=&a;
      ¶øC++ÖУ¬ÐèÒªÊÖ¹¤Ç¿ÖÆ×ª»»²ÅÄܱàÒëͨ¹ý£º
        ......

C/C++ÓïÑÔvoid¼°voidÖ¸ÕëÉî²ã̽Ë÷

C/C++ÓïÑÔvoid¼°voidÖ¸ÕëÉî²ã̽Ë÷
1.¸ÅÊö
Ðí¶à³õѧÕß¶ÔC/C++ÓïÑÔÖеÄvoid¼°voidÖ¸ÕëÀàÐͲ»ÉõÀí½â£¬Òò´ËÔÚʹÓÃÉϳöÏÖÁËһЩ´íÎó¡£±¾ÎĽ«¶Ôvoid¹Ø¼ü×ÖµÄÉî¿Ìº¬Òå½øÐнâ˵£¬²¢ÏêÊövoid¼°voidÖ¸ÕëÀàÐ͵ÄʹÓ÷½·¨Óë¼¼ÇÉ¡£
2.voidµÄº¬Òå
voidµÄ×ÖÃæÒâ˼ÊÇ“ÎÞÀàÐÍ”£¬void *ÔòΪ“ÎÞÀàÐÍÖ¸Õ딣¬void ......

XML ½âÎöc++Ô´Â루ͷÎļþ£©

/*
 * XMLTool.h ÅäÖÃÎļþ½âÎö¶¯Ì¬¿âÍ·Îļþ
 *  Ö÷ÒªÊä³öº¯Êý½Ó¿Ú·Ö±ðʵÏÖ¶ÔÅäÖÃÎļþµÄ¶ÁÈ¡ºÍдÈ룬Õë¶Ô½á¹û¼¯µÄ¸´ÖÆÇå¿Õ£¬ºÍÁ½¸ö×Ö·û´®´¦Àíº¯Êý
 *  ¶ÁÈ¡ÅäÖÃÎļþ½Ó¿Ú £ºint ReadXMLFile(XML_Node_Vector *XmlNodeVector, string filepath);
 *  Ð´ÈëÅäÖ ......

The meaning of the c in calloc

The meaning of the c in calloc was vividly discussed in comp.lang.c in October 2000 (see here), with both clear (because, unlike malloc, calloc clears the memory it returns) and count (because, unlike malloc, calloc is passed a count of elements to allocate) suggested as possible explanations, howev ......

¸ßÖÊÁ¿ C/C++±à³Ì±Ê¼Ç

¸ßÖÊÁ¿C++±à³Ì Note
¶¨Òå1£ºÄܳ¤ÆÚÎȶ¨µØ±àд³ö¸ßÖÊÁ¿³ÌÐòµÄ³ÌÐòÔ±³ÆÎª±à³ÌÀÏÊÖ¡£
¶¨Òå2£ºÄܳ¤ÆÚÎȶ¨µØ±àд³ö¸ßÄѶȡ¢¸ßÖÊÁ¿³ÌÐòµÄ³ÌÐòÔ±³ÆÎª±à³Ì¸ßÊÖ¡£
°æÈ¨ºÍ°æ±¾µÄÉùÃ÷λÓÚÍ·ÎļþºÍ¶¨ÒåÎļþµÄ¿ªÍ· £¬Ö÷ÒªÄÚÈÝÓУº
£¨1£©°æÈ¨ÐÅÏ¢¡£
£¨2£©ÎļþÃû³Æ£¬±êʶ·û£¬ÕªÒª¡£
£¨3£©µ±Ç°°æ±¾ºÅ£¬×÷Õß/ÐÞ¸ÄÕߣ¬Íê³ÉÈÕÆÚ¡£
......
© 2009 ej38.com All Rights Reserved. ¹ØÓÚE½¡ÍøÁªÏµÎÒÃÇ | Õ¾µãµØÍ¼ | ¸ÓICP±¸09004571ºÅ