C#¿ª·¢WPF/Silverlight¶¯»¼°ÓÎϷϵÁн̳Ì(ת£©
C#¿ª·¢WPF/Silverlight¶¯»¼°ÓÎϷϵÁн̳Ì(Game Tutorial)£ºÄ¿Â¼
±¾ÏµÁн̵̳ÄʾÀý´úÂëÏÂÔØ(¸Ðл Òø¹âÖйú Ìṩ×ÊÔ´·ÖÁ÷)£º
µÚÒ»²¿·ÖÔ´Â룺WPFGameTutorial_PartI(1-20½Ú)
µÚ¶þ²¿·ÖÔ´Â룺WPFGameTutorial_PartII(21-26½Ú)
µÚÈý²¿·ÖÔ´Â룺WPFGameTutorial_PartIII(27-30½Ú)
µÚËIJ¿·ÖÔ´Â룺WPFGameTutorial_PartIV(31-35½Ú)
µÚÎ岿·ÖÔ´Â룺WPFGameTutorial_PartV(37-38½ÚWPFÍê)
µÚÁù²¿·ÖÔ´Â룺[41½Ú] [42½Ú] [43½Ú] [44½Ú] [45½Ú] [46½Ú] [47½Ú] [48½Ú] [49½Ú] µØͼ±à¼Æ÷Ô´Â룺QXMapEditor
( * 73068105(1Ⱥ):ÉîÀ¶WPF/Silverlight ¸ßÊֺܶà,¼ÓÈëʱÇë×¢Ã÷.NET¿ª·¢¾Ñé(ÏÞ5ÄêÒÔÉÏ)
* 20167206(2Ⱥ):ÉîÀ¶SL3ÓÎÏ·¿ª·¢¢ÚȺ Silverlight3.0+ÓÎÏ·¿ª·¢¼¼Êõ,¼ÓÈëʱÇë×¢Ã÷.NET¿ª·¢¾Ñé(ÏÞ3ÄêÒÔÉÏ)
* 92298919(3Ⱥ):ÉîÀ¶SL3ÓÎÏ·¿ª·¢¢ÛȺ רҵÌÖÂÛ»ùÓÚSilverlight3.0+µÄÓÎÏ·¿ª·¢¼¼Êõ
* 93932965(4Ⱥ):ÉîÀ¶SL3ÓÎÏ·¿ª·¢¢ÜȺ רҵÌÖÂÛ»ùÓÚSilverlight3.0+µÄÓÎÏ·¿ª·¢¼¼Êõ)ËزÄÀ´Ô´ÓÚÍøÂ磬ÇëÎð×÷ÉÌÒµÓÃ;)
2009Äê11ÔÂ10ÈÕÊÇÒ»¸öÖµµÃ¼ÍÄîµÄÈÕ×Ó£¬¸ù¾Ý±¾½Ì³ÌÇ°40½ÚÒÆÖ²µÄSilverlight-MMORPGÓÎÏ·ÒýÇ濪ԴÁË£¬ÔÚÏß²âÊÔDemoµØÖ·£º
http://silverfuture.cn/
Ô´ÂëµØÖ·£ºQXGameEngine
ͳһ½âѹÃÜÂ룺http://silverfuture.cn
ÁíÍâ¹ØÓÚ±¾½Ì³ÌµÄ¼¸µã˵Ã÷£º
1£©ËùÓеÄͼƬ×ÊÔ´¾ùÀ´Ô´ÓÚÍøÂ磬ÇëÎðÓÃÓÚÉÌÒµÓÃ;£¬·ñÔòºó¹û×Ô¸º¡£
2£©±¾ÏµÁн̳ÌÍêȫΪ±¾ÈËÔ´´£¬±¾ÈËÏíÓÐʾÀýÔ´ÂëµÄËùÓÐȨ²¢Ó벩¿ÍÔ°¹²Í¬ÏíÓиý̳̰æȨ£¬ÇëÔÚ±¾ÈËÐí¿ÉµÄÇ°ÌáϽøÐÐÏà¹ØʹÓ㬷ñÔò±£Áô×·¾¿·¨ÂÉÔðÈεÄȨÀû¡£±¾½Ì³ÌÉæ¼°µÄÄÚÈÝ֪ʶµã¾ù·Ç³£µÄУ¬ÓÐdzҲÓÐÉ´Ó¶à½Ç¶È¡¢¹ãÓòÃæϸÖµĶÔWPF/Silverlight¶¯Ì¬¶¯»ÈçºÎ¹¹½¨ÓÎÏ·ÊÀ½ç½øÐн²½â¡£²»¸Ò˵¹úÍ⣬ÖÁÉÙÔÚÄ¿Ç°¹úÄÚÊÐÃæÉϲ»»á´æÔÚÏàͬ»òÀàËÆÄÚÈݵÄ×ÊÁÏ¡£ËùÒÔÈç¹ûÓÐÐèҪתÔصÄÅóÓÑÇëÔÚÄúµÄÈÕÖ¾»òÎÄÕ¿ªÍ·ÓÃÃ÷ÏÔµÄÎÄ×Ö±êʶÔÎĵØÖ·£»ÈçÂÛÎÄ»òдÊéÐèÒªÒýÓõÄÅóÓÑÇë¼ÓÈëQQȺ73068105£¨1Ⱥ£©»ò20167206£¨2Ⱥ£©»ò92298919£¨3Ⱥ£©£¬»ò·¢ËÍE-Mailµ½alamiye@163.comÓë±¾ÈËÁªÏµ¡£
3£©±¾ÏµÁн̳ÌΪÁËÑÝʾµÄ·½±ã£¬Ç°40½Ú¾ùÒÔWPF´°ÌåΪÔØÌå½øÐÐÓÎϷʾÀýÖÆ×÷£¬µ«ÔÚÄܴﵽͬÑùЧ¹ûµÄ·½·¨È¡ÉáÉÏ£¬ÎÒ¾ù»áÑ¡ÔñʹÓÃWPF/SilverlightͨÓõķ½·¨£¬²¢ÇÒ¾¡¿ÉÄܶàµÄ½éÉܲ»Í¬µÄ·½·¨È¥ÊµÏÖͬÑùµÄЧ¹û¡£´Ó41½Ú¿ªÊ¼£¬ÎÒ½«ÒÔSilverlightƽ̨ÒÆÖ²µÄ°æ±¾×÷ΪʾÀýÓÎÏ·½øÐн²½â¡£
4£
Ïà¹ØÎĵµ£º
¹ØÓÚʹÓõ½ÁËÁ½¸öC#¹Ø¼ü×ÖthisºÍbase¡£
1£¬C# "this " keyword
Æä×÷ÓÃÒýÓÃÀàµÄµ±Ç°ÊµÀý£¬Æäʵ¿´ÁËÏÂÃæÕâ¸öÀý×ӾͺÃÀí½âÁË¡£
Ö÷ÒªÈý¸ö×÷Ó㺵±Ç°ÊµÀý¡¢²ÎÊý´«µÝºÍË÷ÒýÆ÷
1.1 µ±Ç°ÊµÀý
class Team
{
///³ÉÔ±±äÁ¿
private string name;
///¹¹Ô캯Êý
......
c#±à³Ì»ù´¡Ö®¶þ£ºÌØÐÔ ÕâÀïµÄÌØÐÔÇø±ðÓÚÊôÐÔ£¬ËäÈ»msdnÖÐËƺõ²¢Ã»ÓÐÇø±ð¶þÕß¡£
ÊôÐÔ£ºÊÇÃæÏò¶ÔÏó±à³ÌµÄ»ù±¾¸ÅÄÌṩÁ˶Ô˽ÓÐ×ֶεķÃÎÊ·â×°£¬ÔÚC#ÖÐÒÔgetºÍset·ÃÎÊÆ÷·½·¨ÊµÏֶԿɶÁ¿ÉдÊôÐԵIJÙ×÷£¬ÌṩÁË°²È«ºÍÁé»îµÄÊý¾Ý·ÃÎÊ·â×°¡£
ÌØÐÔ£º¹«¹²ÓïÑÔÔËÐÐʱÔÊÐíÌí¼ÓÀàËƹؼü×ÖµÄÃèÊöÉùÃ÷£¬½Ð×öattributes, Ëü¶Ô³ÌÐòÖеÄÔ ......
ÄãÊ×ÏÈÒªÀí½âһϸÅÄ
Ò» ÀàÐÍ(Type) ¶ÔÏóÊÇʲô
±ÈÈç object x; xÊǶÔÏó£¬object¾ÍÊÇËüµÄÀàÐÍ£¬ÔÚ³ÌÐòÖÐÈçºÎÃèÊöÀàÐÍÕâ¸ö¸ÅÄîÄØ£¿
¾ÍÊÇType(System.Type)¡£Òª»ñȡij¸öÀàµÄÀàÐÍ¿ÉÒÔÓÃtypeof()²Ù×÷·û
object a;object b; DataTable t;
aType = typeof(object);Type bType = typeof(object);tType = typ ......
c#ÊÂÎñ»Ø¹ö£¨×ª£©
×÷Õߣºxue5ya À´Ô´£º²©¿ÍÔ° ·¢²¼Ê±¼ä£º2009-03-20 16:08 ÔĶÁ£º263 ´Î ÔÎÄÁ´½Ó [ÊÕ²Ø]
Code
public void UpdateContactTableByDataSet(DataSet ds,string strTblName)
{
......
¶¯Ì¬¼ÓÔØDLLÐèҪʹÓÃWindows APIº¯Êý£ºLoadLibrary¡¢GetProcAddressÒÔ¼°FreeLibrary¡£ÎÒÃÇ¿ÉÒÔʹÓÃDllImportÔÚC#ÖÐʹÓÃÕâÈý¸öº¯Êý¡£
[DllImport("Kernel32")]
public static extern int GetProcAddress(int handle, String funcname);
[DllImport("Kernel32")]
public static extern int L ......