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forked from: SimpleFish - wonderfl build flash online
 ½ñÌìÎÒÃÇÒª´´½¨Ò»¸öСÓãµÄ»æÖÆ¡£Õâ´ÎÎÒÃÇ»áʹÓÃSimpleFish.as ´´½¨»æÖÆÐ¡ÓãÀà ¡£Í¬Ê±ÎÒÃÇ»áʹÓûæÍ¼APi µ±ÖеÄcurveTo µÄÒ»¸ö·½·¨¡£Õâ¸ö·½·¨Ó÷¨ÈçÏ£¬
    this.graphics.moveTo(¿ªÊ¼ÆðµãX,¿ªÊ¼ÆðµãY);
    this.graphics.curveTo(¿ØÖƵãX, ¿ØÖƵãY £¬Ä¿±êµãX, Ä¿±êµãY);
ÎÒÃÇÒÔÏÂÃæµÄͼ×÷Ϊһ¸öÉè¼ÆÍ¼°¸¡££¬¿ÉÒÔ¿´³öÕâ´Î»æÖÆ£¬ÎÒÃÇʹÓõİ취²ÉÓÃÆ´ºÏµÄ×éºÏ·½Ê½½øÐС£µ±ÖÐÎÒÃÇʹÓõÄÇúÏß»æÖÆ£¬
Ô²µÄ»æÖÆ£¬ÒÔ¼°Ê¹ÓÃÃèÏߵİ취½øÐÐÁ¬Ïß¡£
ÎÒÃÇ´Ó¿ªÊ¼µÄµã£¨0,0£©½øÐÐ×÷Ϊ£¬ÓãÉí¸ß¶ÈµÄÒ»°ë×÷Ϊ¿ØÖƵã×ø±ê¡£¶øÓãβ°Í¾Í½øÐÐÁ¬Ïߵġ£
½â¾öÁËÕâ¸öÇúÏßµÄÎÊÌ⣬½ÓÏÂÀ´¾ÍÊÇ×éºÏµÄÎÊÌâÁË¡£µ±È»ÕâÌõÓãÊÇûÓмÓÓã³áµÄ¡£ËùÒÔÕâÖÖÓã½Ð×ö¼òµ¥ÎÞÊÖÓãÒ²²»ÊÇûÓеÀÀí°É£¬Ó¦¸Ã¸øËû¸Ä¸öºÃÃû×Ö¡£
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///SimpleFish.as ¸ÃÀàΪ¼òµ¥Óã
//vesion 1.0
//author ÏÄÌìµÄÊ÷ÈË
package
{
import flash.geom.Point;
import flash.display.Sprite;
public class SimpleFish extends Sprite
{
public var speed:Number;
public function SimpleFish()
{
}
public function clone():SimpleFish
{
return new SimpleFish();
}

//´´½¨¼òµ¥µÄÓã
public function CreatSimpleFish(Width:Number,Height:Number,eyes_Width:Number=5,Fish_rear:Number=50,n:int=4):void
{

this.graphics.lineStyle(1,0x000000);
this.graphics.moveTo(0,0);
this.graphics.curveTo(Width/2, Height, Width, 0);
this.graphics.moveTo(0,0);
this.graphics.curveTo(Width/2, -Height, Width, 0);

this.graphics.drawCircle(Width/5,0,eyes_Width);

this.graphics.moveTo(Width/4,-Height/2.7);
this.graphics.curveTo(Width/3, 0, Width/4, Height/2.7);


//´´½¨Óãβ
this.graphics.moveTo( Width, 0);
this.graphics.lineTo( Width+Width/n, Fish_rear);

this.graphics.moveTo( Width, 0);

this.graphics.lineTo( Width+Width/n, -Fish_rear);
this.graphics.lineTo( Width+Width/n,


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flash C# Socket

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using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace ClientSocket
{
public class AsynchronousSocketListener
{
    //Òì²½socketÕïÌý
    // Incoming data from client.´Ó¿ ......

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Conserving memory
Minimizing CPU usage
ActionScript 3.0 performance
Rendering performance
Optimizing network interaction
Working with media
SQL Database performance
Benchmarking and d ......

flashÓëphp½áºÏʵÏÖIP¼°¹éÊôµØ²éѯ

Êý¾Ý¿âÊÇ ´¿ÕæÊý¾Ý¿â ¸ñʽΪ UTF-8  txt¸ñʽ
phpÎļþÊÇUTF-8±àÂë 
demo :      http://dreamnight.gicp.net/zendphp/IP/connect.swf
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import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.ProgressEvent;
//i ......
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