FlexÖнø¶ÈÌõµÄʹÓÃ
ÑùÕÅͼ£º
ʹÓ÷½·¨£º
ÉèÖÃApplication±êÇ©µÄpreloaderΪ MyComponent.MyDownloadProgressBar
<mx:Application preloader="MyComponent.MyDownloadProgressBar" >
ÏÂÃæÊÇMyDownloadProgressBar.asµÄ´úÂ룺
package MyComponent
{
import flash.display.*;
import flash.events.*;
import flash.filters.BitmapFilterQuality;
import flash.filters.BlurFilter;
import flash.geom.Matrix;
import flash.net.*;
import flash.text.TextField;
import flash.utils.*;
import flash.system.Capabilities;
import mx.events.*;
import mx.preloaders.*;
public class MyDownloadProgressBar extends Sprite implements IPreloaderDisplay
{
[Embed(source="logo.png", mimeType="application/octet-stream")]
public var _loadingLogo:Class;
private var dpbImageControl:Loader;
private var _barSprite:Sprite;
private var progressText:TextField;
private var ProgressBarSpritIsAdded:Boolean = false;
public function MyDownloadProgressBar() {
super();
}
// Specify the event listeners.
public function set preloader(preloader:Sprite):void {
//Listen for ÕýÔÚÏÂÔØ
preloader.addEventListener(ProgressEvent.PROGRESS, handleProgress);
//Listen for ÏÂÔØÍê³É
preloader.addEventListener(Event.COMPLETE, handleComplete);
//Listen for ÕýÔÚ³õʼ»¯
preloader.addEventListener(FlexEvent.INIT_PROGRESS, handleInitProgress);
//Listen for ³õʼ»¯Íê³É
preloader.addEventListener(FlexEvent.INIT_COMPLETE, handleInitComplete);
}
// Initialize the Loader control in the override
// of IPreloaderDisplay.initialize().
public function initialize():void {
//Ìí¼Ólogoͼ
dpbImageControl = new Loader();
dpbImageControl.contentLoaderInfo.addEventListener(Event.COMPLETE, loader_completeHandler);
Ïà¹ØÎĵµ£º
http://blog.sina.com.cn/s/blog_5fc933730100iigh.html ²Î¿¼
1,ÐÞ¸Ähtml-templateϵÄindex.template.htmlÎļþ…Ôö¼ÓËÄÐÐ
1<!-- saved from url=(0014)about:internet -->
2<html lang="en">
&n ......
Ò»ÊÇ»ÃæmxmlÖÐÖ±½ÓǶÈ룬ºÜÏñjsµÄʹÓ÷½Ê½
Èç
<mx:Script>
<![CDATA[
public function showTxt():void
{
mytxt.text="Hello Flex baby!"
}
]]>
< ......
is ÔËËã·ûÊÇ ActionScript 3.0 ÖеÄÐÂÔöÔËËã·û£¬Ëü¿ÉÓÃÀ´²âÊÔ±äÁ¿»ò±í´ïʽÊÇ·ñΪ¸ø¶¨Êý¾ÝÀàÐ͵ijÉÔ±¡£ÔÚÔçÆÚµÄ
ActionScript °æ±¾ÖУ¬´Ë¹¦ÄÜÓÉ instanceof ÔËËã·ûÌṩ¡£µ«ÔÚ ActionScript 3.0 ÖУ¬²»Ó¦Ê¹Óà instanceof ÔËËã·ûÀ´²âÊÔ±äÁ¿»ò
±í´ïʽÊÇ·ñΪÊý¾ÝÀàÐ͵ijÉÔ±¡£¶ÔÓÚÊÖ¶¯ÀàÐͼì²é£¬Ó¦Óà is ÔËËã·ûÀ´´úÌæ ins ......
»ùÔªÊý¾ÝÀàÐͰüÀ¨ Boolean¡¢int¡¢Null¡¢Number¡¢String¡¢uint ºÍ void¡£ActionScript ºËÐÄÀ໹¶¨ÒåÏÂÁи´ÔÓÊý¾ÝÀàÐÍ£º
Object¡¢ Array¡¢Date¡¢Error¡¢Function¡¢RegExp¡¢XML ºÍ XMLList¡£
Boolean Êý¾ÝÀàÐÍ
Boolean Êý¾ÝÀàÐͰüº¬Á½¸öÖµ£ºtrue ºÍ false¡£¶ÔÓÚ Boolean ÀàÐ͵ıäÁ¿£¬ÆäËüÈκÎÖµ¶¼ÊÇÎÞЧµÄ¡£Ò ......