javaÈÕÆÚ´¦ÀíSystem£¨1£©
È¡µÃµ±Ç°ÏµÍ³Ê±¼ä System.currentTimeMillis()
·µ»ØºÁÃëʱ¼ä£¬ÎªlongÐÍÕûÊý£¬
¸Ãº¯ÊýÔÚ½øÐÐϵͳÐÔÄÜ¼à¿ØÊ±×î³£Óõ½
Àý£º
long start = System.currentTimeMillis();
//Òª¼à¿ØµÄ´úÂë¶Î
long end = System.currentTimeMillis();
System.out.println(end-start);
ÓÐʱҪ¼à¿ØµÄ´úÂë·Ö²¼ÔÚ¸÷¸öÀàÖУ¬¿ÉÒÔ
System.out.println("µ±Ç°Î»ÖÃXX"+System.currentTimeMillis());
¿ÉÒÔ¿´³öÔÚÄÄЩ´úÂëÖ´ÐеÄʱ¿ÌÊǶàÉÙ£¬¾Í¿ÉÒԾݴ˷ÖÎö³öÄÄÒ»¶Î´úÂëÖ´ÐеÄʱ¼ä³¤£¬´Ó¶ø·ÖÎöϵͳÐÔÄܵį¿¾±ËùÔÚ
Ïà¹ØÎĵµ£º
ÎÊÌâ1.
public static void append(String str){
str += " Append!";
}
public static void append(StringBuffer sBuffer){
sBuffer.append(" Append!");
}
public void test(){
String str = "Nothing";
append(str);
System.out.println(str);
StringBuffer sBuffer = new StringBuffer("Nothing" ......
ÔÎÄÀ´×ÔÓÚ¡¶Developing Games in Java¡·£¬×÷ÕߣºDavid Brackeen, Bret Barker, Laurence Vanhelsuwé
JavaÔÚÉè¼ÆÊ±³ä·Ö¿¼ÂÇÁËÏß³Ì,Òò´ËÔÚJavaÖÐÏ̵߳IJÙ×÷±ÈÆäËûÓïÑÔÒª¼òµ¥¡£Ö»ÐèÉú³ÉÒ»¸öThreadÀàµÄʵÀý±ã¿É´´½¨Ò»¸öỊ̈߳¬È»ºóµ÷ÓÃstart()·½·¨Ïß³Ì¾ÍÆô¶¯ÁË¡£
&nbs ......
ÓÉÓÚ¹«Ë¾ÒµÎñÔö³¤£¬ÏÖ¼±ÐèÕÐÆ¸·ûºÏÈçÏÂÌõ¼þJAVA¸ß¼¶Èí¼þ¹¤³Ìʦ Èô¸ÉÃû
1¡¢¾ßÓÐÁ¼ºÃµÄjava¼¼Êõ֪ʶºÍ¾Ñ飻
2¡¢¾ß±¸Á¼ºÃµÄ½â¾öÎÊÌâµÄÄÜÁ¦ÒÔ¼°³öÉ«µÄÍŶӺÏ×÷ÄÜÁ¦£»
3¡¢ÊìϤJ2EE¼Ü¹¹ºÍ¿ª·¢Ä£Ê½£¬ÊìϤMVCÉè¼ÆÄ£Ê½£»
4¡¢ÊìϤhibernate¡¢struts2¡¢spring£»
5¡¢Äܰ´Õչ淶µÄÈí¼þ¿ª·¢Á÷³Ì£¬Íê³ÉÈí¼þµÄÐèÇó¡¢Éè¼Æ¡¢±àÂëº ......
try {
String source = "xxx.xls";
InputStream is = new FileInputStream(source);
Workbook rwb = Workbook.getWorkbook(is);
Sheet sheet = rwb.getSheet(0);
for (int i = 1; i < sheet.getRows(); i++) {
for (int j = 1; j < sheet.getColumns(); j++) {
//»ñȡָ¶¨µ¥Ôª¸ñ ......