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Introduction
Conserving memory
Minimizing CPU usage
ActionScript 3.0 performance
Rendering performance
Optimizing network interaction
Working with media
SQL Database performance
Benchmarking and deploying
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using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace ClientSocket
{
public class AsynchronousSocketListener
{
//Òì²½socketÕïÌý
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