Ò׽ؽØÍ¼Èí¼þ¡¢µ¥Îļþ¡¢Ãâ°²×°¡¢´¿ÂÌÉ«¡¢½ö160KB

AÐÇËã·¨£¬flash°æ

AÐÇËã·¨£¬flash ÑÝʾ°æ
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;

[SWF(width="550",height="550",backgroundColor="#999999")]
public class astart extends Sprite
{
// ³£Êý¶¨Òå
private static const size:int = 50;

private var points:Array = new Array();
private var bg:Sprite = new Sprite();
private var person:Sprite = null;
private var line:Sprite = new Sprite();
public function astart() {
var i:int = 0;
// Ìî³äÑÕÉ«
bg.x = bg.y = 25;
bg.graphics.beginFill(0xff0000,1);
bg.graphics.drawRect(0,0,500,500);
bg.graphics.endFill();

// »­¸ñ×ÓÏß
bg.graphics.lineStyle(1,0);
for ( i=0;i<=size;i++ ) {
bg.graphics.moveTo(0,500/size*i);
bg.graphics.lineTo(500,500/size*i);
bg.graphics.moveTo(500/size*i,0);
bg.graphics.lineTo(500/size*i,500);
}
// ³õʼ»¯¸ñ×Ó
for ( i = 0;i<size;i++ ) {
var _points:Array = new Array();
for ( var j:int=0;j<size;j++ ) {
if ( Math.floor(Math.random()*5) == 0 ) { // Îå·ÖÖ®Ò»µÄ¸ñʽÊÇÕϰ­
_points.push(1);
bg.graphics.beginFill(0,1);
bg.graphics.drawRect(500/size*i,500/size*j,500/size,500/size);
bg.graphics.endFill();
}
else
_points.push(0);
}
points.push(_points);
}
//·ÅÖÃÆðµã
while ( true ) {
var ix:int = Math.floor(Math.random()*size);
var iy:int = Math.floor(Math.random()*size);
if ( points[ix][iy] == 0 ) {
person = new Sprite();
person.graphics.beginFill(0xff00,1);
person.graphics.drawRect(0,0,500/size,500/size);
person.graphics.endFill();
person.x = ix * 500/size + 25;
person.y = iy * 500/size + 25;
person.mouseEnabled = false;
person.mouseChildren = false;
break;
}
}
bg.addEventListener(MouseEvent.CLICK,onClick);
addChild(bg);
line.x = line.y = 25;
addChild(line);
addChild(person);
}
public function onClick(event:MouseE


Ïà¹ØÎĵµ£º

Flash֪ʶµã×ܽá

Flash֪ʶµã×ܽá
(Ò») FlashµÄ¹¤×÷½çÃæ
±êÌâÀ¸
Ö÷¹¤¾ßÀ¸
ÎĵµÑ¡Ï
¹¤¾ßÏä
Îę̀
ÊôÐÔÃæ°å
±à¼­À¸
¿âÃæ°å
Îę̀£º½øÐд´×÷µÄÖ÷Òª¹¤×÷ÇøÓò¡£
±ê³ß¡¢Íø¸ñ¡¢±à¼­À¸ÖÐÉèÖÃÏÔʾ±ÈÀý¡£
³¡¾°¸ÅÄ
ʱ¼äÖá´°¿Ú£ºÓÉһϵÁеÄÖ¡×é³É£¬Ã¿Ò»Ö¡ÊÇÒ»·ù˲ʱͼ¡£·ÖΪ£ºÍ¼²ã¿ØÖÆÇøºÍʱ¼äÖá¿ØÖÆÇø¡£Ê±¼äÏßÊÇͨ¹ýʱ¼ä±ä»¯¾ ......

ÔÚPowerPoint»ÃµÆÆ¬ÖвåÈëFlashµÄ·½·¨

ÔÚPowerPoint»ÃµÆÆ¬ÖвåÈëFlash·½·¨Ò»
¡¡¡¡½«À©Õ¹ÃûΪ. SWFµÄFlash¶¯»­Îļþ²åÈëPPT
¡¡¡¡---²åÈëÒ»¸öÓÉÎļþ´´½¨µÄ¶ÔÏó
¡¡¡¡---ÔÚ“¶¯×÷ÉèÖÔÖеē¶ÔÏó¶¯×÷”Ñ¡ÏîÖÐÑ¡Ôñ“¼¤»îÄÚÈÝ”
¡¡¡¡ÔÚPowerPoint»ÃµÆÆ¬ÖвåÈëFlash·½·¨¶þ
¡¡¡¡ÀûÓÃActive X¿Ø¼þ²åÈ붯»­
¡¡¡¡---Ñ¡Ôñ“ÊÓͼ&rd ......

¡¾·ÖÎö¡¿STM32´ÓFlashÖÐÔËÐгÌÐòµÄʱÐò·ÖÎö

´ó¼Ò¶¼ÖªµÀSTM32µÄCPUʱÖÓÆµÂÊ¿ÉÒÔ´ïµ½72MHz£¬ÒÔºó»¹»á¸ü¿ì£¬µ«ÊÇÓÉÓÚ°ëµ¼ÌåÖÆÔ칤ÒÕµÄÏÞÖÆ£¬´æ·Å³ÌÐòµÄFlash´æ´¢Æ÷²»¿ÉÄÜ´ïµ½Õâô¸ßµÄ¹¤×÷ƵÂÊ£¬ÕâÑùµ±CPUÖ±½Ó·ÃÎÊFlash´æ´¢Æ÷ʱ±ØÐë²åÈëµÈ´ýÖÜÆÚÒԵõ½ÕýÈ·µÄ½á¹û¡£
ÎÊÌâÊÇÔÚFlashµÄËٶȱÈCPUÂýµÄÇé¿öÏ£¬ÊDz»ÊÇ¿ÉÒÔ¼òµ¥µØËµSTM32ÔÚÖ´ÐÐFlashÖеijÌÐòʱÿÌõÖ¸Áî¶¼ÐèÒª²åÈë ......

¹ØÓÚflashÐÔÄÜÓÅ»¯µÄºÃÊé

  Õâ±¾ÊéÖ÷ÒªÊǽ²ÐÔÄÜÓÅ»¯µÄ£¡×ܹ²Ö»ÓÐ 85Ò³£¬ÂùÉÙµÄ@^_^ £¡  ·Ï»°²»¶à˵£º
Ŀ¼
Introduction
Conserving memory
Minimizing CPU usage
ActionScript 3.0 performance
Rendering performance
Optimizing network interaction
Working with media
SQL Database performance
Benchmarking and d ......

flashÓëphp½áºÏʵÏÖIP¼°¹éÊôµØ²éѯ

Êý¾Ý¿âÊÇ ´¿ÕæÊý¾Ý¿â ¸ñʽΪ UTF-8  txt¸ñʽ
phpÎļþÊÇUTF-8±àÂë 
demo :      http://dreamnight.gicp.net/zendphp/IP/connect.swf
flash¶Ë£º
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.ProgressEvent;
//i ......
© 2009 ej38.com All Rights Reserved. ¹ØÓÚE½¡ÍøÁªÏµÎÒÃÇ | Õ¾µãµØÍ¼ | ¸ÓICP±¸09004571ºÅ